mlsanityData to 7 Oct 2026

Benchmarking Prompt Optimization of Large Language Models With Chess

arXiv 2610.00416 ↗First posted 30 Sep 2026cs.AI cs.LGcited by 0

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Abstract (arXiv)

Evaluating large language models becomes increasingly challenging as their capabilities advance: benchmarks can saturate, public test sets risk contamination, and assessing harder tasks can require expensive grading or execution infrastructure. These challenges are amplified in automatic prompt optimization (APO), where evaluation is repeated throughout the search for better prompts. Studying APO therefore requires a benchmark that is cheap and deterministic to score, hard enough to leave room for improvement, and renewable as models evolve. We introduce a chess benchmark built from 1,118 Lichess puzzles to study APO for frozen LLMs: we optimize their prompts without updating their model weights. Chess combines inexpensive exact-match scoring, engine-based evaluation of alternative moves, and a renewable supply of problems with adjustable difficulty. Unlike evaluations that report only success on isolated test items, the benchmark also connects puzzle-solving gains to short game-play rollouts within the same domain. We use it to evaluate six APO algorithms on eight target models, measuring not only baseline strength but also how much each model responds to optimization and whether optimized prompts transfer across models and to game play. Chess is thus a well-suited benchmark for APO: it is (i) challenging, as even the strongest evaluated model, Gemini 3.5 Flash (used as the meta-model), solves only about 55% of puzzles; (ii) discriminative, revealing gains, unchanged performance, and regressions across methods and models; (iii) renewable, with fresh puzzles to reduce contamination risk and adjustable difficulty to maintain headroom as models improve; and (iv) affordable, as the complete study runs for around 800. We release the puzzles, optimization and evaluation code, and dataset-renewal scripts (https://github.com/imec-ailabs/Automatic-Prompt-Optimization-with-Chess).

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References · 32

  1. 2021Training Verifiers to Solve Math Word Problemscited by 9,743
  2. 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,393
  3. 2018HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answeringcited by 3,686
  4. 2024RULER: What's the Real Context Size of Your Long-Context Language Models?cited by 1,270
  5. 2022Large Language Models Are Human-Level Prompt Engineerscited by 1,020
  6. 2019How Can We Know What Language Models Know?cited by 953
  7. 2023Large Language Models as Optimizerscited by 830
  8. 2023DSPy: Compiling Declarative Language Model Calls into Self-Improving Pipelinescited by 803
  9. 2024Evaluating Very Long-Term Conversational Memory of LLM Agentscited by 800
  10. 2023Automatic Prompt Optimization with "Gradient Descent" and Beam Searchcited by 628
  11. 2026Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfacescited by 515
  12. 2025GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learningcited by 449
20 more
  1. 2021Dynabench: Rethinking Benchmarking in NLPcited by 447
  2. 2024MLE-bench: Evaluating Machine Learning Agents on Machine Learning Engineeringcited by 429
  3. 2022RLPrompt: Optimizing Discrete Text Prompts with Reinforcement Learningcited by 361
  4. 2024LiveBench: A Challenging, Contamination-Limited LLM Benchmarkcited by 242
  5. 2022GrIPS: Gradient-free, Edit-based Instruction Search for Prompting Large Language Modelscited by 127
  6. 2025Measuring what Matters: Construct Validity in Large Language Model Benchmarkscited by 102
  7. 2023ChessGPT: Bridging Policy Learning and Language Modelingcited by 73
  8. 2026AutoHarness: improving LLM agents by automatically synthesizing a code harnesscited by 63
  9. 2025A Systematic Survey of Automatic Prompt Optimization Techniquescited by 61
  10. 2024Emergent World Models and Latent Variable Estimation in Chess-Playing Language Modelscited by 60
  11. 2020The Chess Transformer: Mastering Play using Generative Language Modelscited by 36
  12. 2023LLF-Bench: Benchmark for Interactive Learning from Language Feedbackcited by 30
  13. 2024Evaluation data contamination in LLMs: how do we measure it and (when) does it matter?cited by 30
  14. 2025Complete Chess Games Enable LLM Become A Chess Mastercited by 16
  15. 2025LLM CHESS: Benchmarking Reasoning and Instruction-Following in LLMs through Chesscited by 12
  16. 2025Can Large Language Models Develop Strategic Reasoning? Post-training Insights from Learning Chesscited by 8
  17. 2024A Comparative Study of DSPy Teleprompter Algorithms for Aligning Large Language Models Evaluation Metrics to Human Evaluationcited by 7
  18. 2025Generating Creative Chess Puzzlescited by 7
  19. 2025ChessArena: A Chess Testbed for Evaluating Strategic Reasoning Capabilities of Large Language Modelscited by 3
  20. 2026Analyzing LLM Instruction Optimization for Tabular Fact Verificationcited by 1

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