Generating Creative Chess Puzzles
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Abstract (arXiv)
While Generative AI rapidly advances in various domains, generating truly creative, aesthetic, and counter-intuitive outputs remains a challenge. This paper presents an approach to tackle these difficulties in the domain of chess puzzles. We start by benchmarking Generative AI architectures, and then introduce an RL framework with novel rewards based on chess engine search statistics to overcome some of those shortcomings. The rewards are designed to enhance a puzzle's uniqueness, counter-intuitiveness, diversity, and realism. Our RL approach dramatically increases counter-intuitive puzzle generation by 10x, from 0.22% (supervised) to 2.5%, surpassing existing dataset rates (2.1%) and the best Lichess-trained model (0.4%). Our puzzles meet novelty and diversity benchmarks, retain aesthetic themes, and are rated by human experts as more creative, enjoyable, and counter-intuitive than composed book puzzles, even approaching classic compositions. Our final outcome is a curated booklet of these AI-generated puzzles, which is acknowledged for creativity by three world-renowned experts.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Oct 2025.
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Citing papers per year: 2026: 8.
8 papers.
- 2026LongCoT: Benchmarking Long-Horizon Chain-of-Thought Reasoningcited by 6
- 2026Chessformer: A Unified Architecture for Chess Modelingcited by 6
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Studycited by 1
- 2026COrigami: An AI Pipeline for Co-Designing Flat-Foldable Visually Recognisable Origamicited by 0
- 2026Predicting Task Difficulty Without Rolloutscited by 0
- 2026Conditional Generation of Creative Chess Puzzles with Diffusion Modelscited by 0
- 2026Benchmarking Prompt Optimization of Large Language Models With Chesscited by 0
- 2026Towards Defining, Measuring, and Leveraging Creativity in AI Applicationscited by 0
- 2026Towards Defining, Measuring, and Leveraging Creativity in AI Applications9 Oct 2026
- 2026Benchmarking Prompt Optimization of Large Language Models With Chess30 Sep 2026
- 2026Conditional Generation of Creative Chess Puzzles with Diffusion Models29 Sep 2026
- 2026Predicting Task Difficulty Without Rollouts6 Aug 2026
- 2026COrigami: An AI Pipeline for Co-Designing Flat-Foldable Visually Recognisable Origami24 Jun 2026
- 2026Chessformer: A Unified Architecture for Chess Modeling18 May 2026
- 2026LongCoT: Benchmarking Long-Horizon Chain-of-Thought Reasoning15 Apr 2026
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Study18 Feb 2026