Complete Chess Games Enable LLM Become A Chess Master
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Abstract (arXiv)
Large language models (LLM) have shown remarkable abilities in text generation, question answering, language translation, reasoning and many other tasks. It continues to advance rapidly and is becoming increasingly influential in various fields, from technology and business to education and entertainment. Despite LLM's success in multiple areas, its ability to play abstract games, such as chess, is underexplored. Chess-playing requires the language models to output legal and reasonable moves from textual inputs. Here, we propose the Large language model ChessLLM to play full chess games. We transform the game into a textual format with the best move represented in the Forsyth-Edwards Notation. We show that by simply supervised fine-tuning, our model has achieved a professional-level Elo rating of 1788 in matches against the standard Elo-rated Stockfish when permitted to sample 10 times. We further show that data quality is important. Long-round data supervision enjoys a 350 Elo rating improvement over short-round data.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 16 of its 26 references that are in the map. First posted on arXiv 26 Jan 2025.
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16 of 26 references.
References · 16
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4 more
- 2021Acquisition of Chess Knowledge in AlphaZerocited by 120
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Citing papers per year: 2025: 7; 2026: 9.
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- 2025Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learningcited by 4
- 2026OpaqueToolsBench: Learning Nuances of Tool Behavior Through Interactioncited by 3
- 2025Baba is LLM: Reasoning in a Game with Dynamic Rulescited by 2
- 2025Out-of-distribution Tests Reveal Compositionality in Chess Transformerscited by 2
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 2
- 2025SKATE, a Scalable Tournament Eval: Weaker LLMs differentiate between stronger ones using verifiable challengescited by 1
- 2025Emergent World Beliefs: Exploring Transformers in Stochastic Gamescited by 1
- 2026Mixing Expert Knowledge: Bring Human Thoughts Back To the Game of Gocited by 1
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routingcited by 1
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Studycited by 1
- 2025Causal Masking on Spatial Data: An Information-Theoretic Case for Learning Spatial Datasets with Unimodal Language Modelscited by 0
- 2025Liquid Reasoning Transformers: A Sudoku-Based Prototype for Chess-Scale Algorithmic Taskscited by 0
4 more
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformerscited by 0
- 2026Generalization or Memorization? Brittleness Testing for Chess-Trained Language Modelscited by 0
- 2026Communicating Chess Strategies in Natural Languagecited by 0
- 2026Benchmarking Prompt Optimization of Large Language Models With Chesscited by 0
- 2026Benchmarking Prompt Optimization of Large Language Models With Chess30 Sep 2026
- 2026Communicating Chess Strategies in Natural Language13 Jul 2026
- 2026Generalization or Memorization? Brittleness Testing for Chess-Trained Language Models17 May 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformers31 Mar 2026
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Study18 Feb 2026
- 2026OpaqueToolsBench: Learning Nuances of Tool Behavior Through Interaction16 Feb 2026
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routing4 Feb 2026
- 2026Mixing Expert Knowledge: Bring Human Thoughts Back To the Game of Go23 Jan 2026
- 2025Emergent World Beliefs: Exploring Transformers in Stochastic Games18 Dec 2025
- 2025Liquid Reasoning Transformers: A Sudoku-Based Prototype for Chess-Scale Algorithmic Tasks14 Dec 2025
- 2025Causal Masking on Spatial Data: An Information-Theoretic Case for Learning Spatial Datasets with Unimodal Language Models30 Oct 2025
4 more
- 2025Out-of-distribution Tests Reveal Compositionality in Chess Transformers23 Oct 2025
- 2025SKATE, a Scalable Tournament Eval: Weaker LLMs differentiate between stronger ones using verifiable challenges8 Aug 2025
- 2025Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning16 Jul 2025
- 2025Baba is LLM: Reasoning in a Game with Dynamic Rules23 Jun 2025
- 2025Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learningcited by 4
- 2025Baba is LLM: Reasoning in a Game with Dynamic Rulescited by 2
- 2025Emergent World Beliefs: Exploring Transformers in Stochastic Gamescited by 1
- 2026Mixing Expert Knowledge: Bring Human Thoughts Back To the Game of Gocited by 1
- 2026Mixing Expert Knowledge: Bring Human Thoughts Back To the Game of Go23 Jan 2026
- 2025Emergent World Beliefs: Exploring Transformers in Stochastic Games18 Dec 2025
- 2025Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning16 Jul 2025
- 2025Baba is LLM: Reasoning in a Game with Dynamic Rules23 Jun 2025
- 2025Out-of-distribution Tests Reveal Compositionality in Chess Transformerscited by 2
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 2
- 2025SKATE, a Scalable Tournament Eval: Weaker LLMs differentiate between stronger ones using verifiable challengescited by 1
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routingcited by 1
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Studycited by 1
- 2025Causal Masking on Spatial Data: An Information-Theoretic Case for Learning Spatial Datasets with Unimodal Language Modelscited by 0
- 2025Liquid Reasoning Transformers: A Sudoku-Based Prototype for Chess-Scale Algorithmic Taskscited by 0
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformerscited by 0
- 2026Generalization or Memorization? Brittleness Testing for Chess-Trained Language Modelscited by 0
- 2026Communicating Chess Strategies in Natural Languagecited by 0
- 2026Benchmarking Prompt Optimization of Large Language Models With Chesscited by 0
- 2026Benchmarking Prompt Optimization of Large Language Models With Chess30 Sep 2026
- 2026Communicating Chess Strategies in Natural Language13 Jul 2026
- 2026Generalization or Memorization? Brittleness Testing for Chess-Trained Language Models17 May 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026Tracking vs. Deciding: The Dual-Capability Bottleneck in Searchless Chess Transformers31 Mar 2026
- 2026VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Study18 Feb 2026
- 2026Mixture of Masters: Sparse Chess Language Models with Player Routing4 Feb 2026
- 2025Liquid Reasoning Transformers: A Sudoku-Based Prototype for Chess-Scale Algorithmic Tasks14 Dec 2025
- 2025Causal Masking on Spatial Data: An Information-Theoretic Case for Learning Spatial Datasets with Unimodal Language Models30 Oct 2025
- 2025Out-of-distribution Tests Reveal Compositionality in Chess Transformers23 Oct 2025
- 2025SKATE, a Scalable Tournament Eval: Weaker LLMs differentiate between stronger ones using verifiable challenges8 Aug 2025