Video2Skill: From Streaming Experience to Reusable Embodied Skills
Not on the map. Why?
Abstract (arXiv)
Manipulation behaviors vary widely across objects and scenes, but they share a small set of reusable skills, and planning with these skills helps embodied agents generalize to new tasks. Yet an agent can only plan with skills it knows. Recovering skills from observed experience, the inverse of planning, builds this knowledge over time and yields skill data for training future agents. Vision-Language Models (VLMs) describe individual manipulation events well, but can they organize a stream of events into reusable skills? We formulate this problem as Streaming Embodied Skill Discovery (SESD): a model watches videos in sequence and maintains a persistent skill library that shapes its later decisions. To systematically measure this ability, we introduce Video2Skill, a benchmark that covers robot tabletop manipulation and human kitchen activity and tests three core capabilities: (i) locating manipulation events in time, (ii) grouping events of the same transformation, and (iii) deciding when to reuse an existing skill or create a new one. Across 19 open-source VLMs, many models group events at near-chance level, and scale does not consistently help. Their errors depend on how perception and library updates are coupled: joint models merge distinct transformations into one skill, while models that update the library from text descriptions duplicate recurring ones. Supervised fine-tuning, including our counterfactual library-state rebalancing (CLaRe), improves grouping but exposes a deeper bottleneck: trained models consolidate familiar skills yet rarely expand the library. Their libraries stall below half the reference size, and transformations unseen in training are located in time but almost never given a new skill. Recognizing when existing skills are insufficient thus emerges as the central challenge.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 64 of its 70 references that are in the map. First posted on arXiv 29 Sep 2026.
Builds on
64 of 70 references.
References · 64
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2023InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Taskscited by 2,565
- 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,348
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
- 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,413
- 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
- 2023On-Policy Distillation of Language Models: Learning from Self-Generated Mistakescited by 939
- 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
- 2021NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actionscited by 744
- 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 680
- 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 665
38 more
- 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 542
- 2020Rescaling Egocentric Visioncited by 540
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
- 2016The Option-Critic Architecturecited by 448
- 2024Agent Workflow Memorycited by 383
- 2019Dynamics-Aware Unsupervised Discovery of Skillscited by 313
- 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 287
- 2024MA-LMM: Memory-Augmented Large Multimodal Model for Long-Term Video Understandingcited by 229
- 2019Learning to Discover Novel Visual Categories via Deep Transfer Clusteringcited by 225
- 2020Accelerating Reinforcement Learning with Learned Skill Priorscited by 223
- 2022Generalized Category Discoverycited by 211
- 2019Cross-task weakly supervised learning from instructional videoscited by 199
- 2025SkillWeaver: Web Agents can Self-Improve by Discovering and Honing Skillscited by 192
- 2023RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shotcited by 183
- 2023JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Modelscited by 171
- 2024StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understandingcited by 144
- 2025OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?cited by 142
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 127
- 2025HD-EPIC: A Highly-Detailed Egocentric Video Datasetcited by 104
- 2021Long Short-Term Transformer for Online Action Detectioncited by 88
- 2023METRA: Scalable Unsupervised RL with Metric-Aware Abstractioncited by 86
- 2023Bootstrap Your Own Skills: Learning to Solve New Tasks with Large Language Model Guidancecited by 86
- 2021Bottom-Up Skill Discovery from Unsegmented Demonstrations for Long-Horizon Robot Manipulationcited by 83
- 2025Flash-VStream: Efficient Real-Time Understanding for Long Video Streamscited by 81
- 2018Temporal Recurrent Networks for Online Action Detectioncited by 80
- 2019Unsupervised learning of action classes with continuous temporal embeddingcited by 76
- 2023XSkill: Cross Embodiment Skill Discoverycited by 75
- 2023LOTUS: Continual Imitation Learning for Robot Manipulation Through Unsupervised Skill Discoverycited by 67
- 2018Unsupervised Learning and Segmentation of Complex Activities from Videocited by 61
- 2026Code as Agent Harnesscited by 47
- 2024Image Textualization: An Automatic Framework for Creating Accurate and Detailed Image Descriptionscited by 43
- 2023MetaGCD: Learning to Continually Learn in Generalized Category Discoverycited by 42
- 2025VScan: Rethinking Visual Token Reduction for Efficient Large Vision-Language Modelscited by 41
- 2025UniSkill: Imitating Human Videos via Cross-Embodiment Skill Representationscited by 35
- 2022Grow and Merge: A Unified Framework for Continuous Categories Discoverycited by 33
- 2025VLM2-Bench: A Closer Look at How Well VLMs Implicitly Link Explicit Matching Visual Cuescited by 33
- 2024Personalized Visual Instruction Tuningcited by 24
- 2024Happy: A Debiased Learning Framework for Continual Generalized Category Discoverycited by 18
50 most cited of 64 All 64 (JSON)
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- 2026Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation
- 2026Exploring the Limits of Combinatorial Generalization in Embodied Manipulation
- 2026WatchAct: A Benchmark for Behavior-Grounded Robot Manipulation
- 2026RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation
- 2025An Atomic Skill Library Construction Method for Data-Efficient Embodied Manipulation
- 2026Embodied Skill Bench: Benchmarking How Well Agents with Embodied Skills Perform on Physical Tasks
- 2026Behavior-Skill: A Fine-Grained Benchmark for Evaluating Vision-Language-Action Policies in Long-Horizon Tasks