IncentRL: The Trade-Off Between Preference Guidance and Task Performance
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Preference-based reward shaping can guide reinforcement learning, but adding preference signals to the reward may unintentionally change the task being optimized. We address this problem with IncentRL, a framework that introduces preference guidance while explicitly characterizing its effect on external-task performance. IncentRL adds a Kullback--Leibler (KL) penalty between a specified outcome distribution and a preferred distribution. For finite discounted Markov decision processes with bounded shaping costs, we derive an external-value perturbation bound, establish a sufficient strict-action-gap condition for preserving the original optimal policy, and characterize the large-weight regime through discounted cumulative preference cost. Exact examples clarify the limits of these guarantees, including tied optima and support mismatch. We study a practical implementation using a hand-designed, distance-based outcome proxy, a fixed preference distribution, and score-weighted coefficient search. On MiniGrid DoorKey-8x8, the reported three-seed mean success rate after two million training steps reaches 98% with coefficient 0.01, compared with 90.5% for the reported zero-coefficient baseline, while the search progressively shifts toward smaller coefficients. Together, these results provide a principled view of the central trade-off in preference-based RL: using additional guidance to improve learning without excessively distorting the original task objective. The current experiments remain descriptive and do not yet isolate KL shaping from simpler alternatives.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 3 of its 10 references that are in the map. First posted on arXiv 18 Sep 2026.
Builds on
3 of 10 references.
References · 3
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2015Trust Region Policy Optimizationcited by 2,580
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
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- 2026Learning in Context, Guided by Choice: A Reward-Free Paradigm for Reinforcement Learning with Transformers
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- 2022Reward Uncertainty for Exploration in Preference-based Reinforcement Learning
- 2024Efficient Preference-based Reinforcement Learning via Aligned Experience Estimation
- 2025Policy-labeled Preference Learning: Is Preference Enough for RLHF?
- 2026A Regret Minimization Framework on Preference Learning in Large Language Models
- 2026From Reward-Free Representations to Preferences: Rethinking Offline Preference-Based Reinforcement Learning
- 2025Efficient Preference-Based Reinforcement Learning: Randomized Exploration Meets Experimental Design