mlsanityData to 14 Oct 2026

GenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media

arXiv 2609.18634 ↗First posted 16 Sep 2026cs.CV cs.AI cs.MMcited by 0

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Abstract (arXiv)

Video streaming dominates global internet traffic, yet conventional pipelines remain inefficient for structured, human-centric content such as sports, performance, or interactive media. Standard codecs re-encode entire frames, foreground and background alike, treating all pixels uniformly and ignoring the semantic structure of the scene. This leads to significant bandwidth waste, particularly in scenarios where backgrounds are static and motion is constrained to a few salient actors. We introduce GenStream, a semantic streaming framework that replaces dense video frames with compact, structured metadata. Instead of transmitting pixels, GenStream encodes each scene as a combination of skeletal keypoints, camera viewpoint parameters, and a static 3D background model. These elements are transmitted to the client, where a generative model reconstructs photorealistic human figures and composites them into the 3D scene from the original viewpoint. This paradigm enables extreme compression, achieving over 99.9% bandwidth reduction compared to HEVC for the continuous data stream. We partially validate GenStream on Olympic figure skating footage and demonstrate potential for high perceptual fidelity under minimal data. While acknowledging the significant computational costs shifted to the client and challenges in generalization, GenStream opens new directions in volumetric avatar synthesis, canonical 3D actor fusion across views, and personalized viewing experiences, laying the groundwork for scalable, intelligent streaming in the post-codec era.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 24 of its 60 references that are in the map. First posted on arXiv 16 Sep 2026.

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24 of 60 references.

References · 24

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12 more
  1. 2017SfM-Net: Learning of Structure and Motion from Videocited by 89
  2. 2022YOLO-Pose: Enhancing YOLO for Multi Person Pose Estimation Using Object Keypoint Similarity Losscited by 68
  3. 2022Wireless Semantic Communications for Video Conferencingcited by 50
  4. 2019Deep Learning-Based Video Coding: A Review and A Case Studycited by 15
  5. 2016FAST: A Framework to Accelerate Super-Resolution Processing on Compressed Videoscited by 10
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  7. 2019Recent Advances on HEVC Inter-frame Coding: From Optimization to Implementation and Beyondcited by 3
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  12. 2025End-to-End Learning-based Video Streaming Enhancement Pipeline: A Generative AI Approachcited by 1

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