End-to-End Learning-based Video Streaming Enhancement Pipeline: A Generative AI Approach
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Abstract (arXiv)
The primary challenge of video streaming is to balance high video quality with smooth playback. Traditional codecs are well tuned for this trade-off, yet their inability to use context means they must encode the entire video data and transmit it to the client. This paper introduces ELVIS (End-to-end Learning-based VIdeo Streaming Enhancement Pipeline), an end-to-end architecture that combines server-side encoding optimizations with client-side generative in-painting to remove and reconstruct redundant video data. Its modular design allows ELVIS to integrate different codecs, inpainting models, and quality metrics, making it adaptable to future innovations. Our results show that current technologies achieve improvements of up to 11 VMAF points over baseline benchmarks, though challenges remain for real-time applications due to computational demands. ELVIS represents a foundational step toward incorporating generative AI into video streaming pipelines, enabling higher quality experiences without increased bandwidth requirements.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 15 of its 37 references that are in the map. First posted on arXiv 16 Dec 2025.
Builds on
15 of 37 references.
References · 15
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3 more
- 2020Video Super Resolution Based on Deep Learning: A Comprehensive Surveycited by 54
- 2020A Technical Overview of AV1cited by 47
- 2023Flow-Guided Diffusion for Video Inpaintingcited by 11
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Citing papers per year: 2026: 1.
1 paper.