Converting Sequenced Fuzzy Cognitive Maps to Causal Virtual Worlds with Large Video Generators
Not on the map. Why?
Abstract (arXiv)
We show how users can create and manipulate causal virtual worlds with large-language-model (LLM) and large-video-model agents. The approach uses feedback fuzzy cognitive maps (FCMs) both to model the granular causal structure of the virtual world and to guide its causal evolution. The local causal rules are partial or fuzzy while the FCM's feedback structure produces global equilibria that define causal scenarios. A sequence of dynamical meta-rules of the form ``If A then B" define the causal scenes of the virtual-world video. The if-part causal pattern A perturbs the FCM's virtual world at the user's or agent's discretion. The FCM's transient feedback dynamics define the meta-rule's causal arrow of implication. The then-part B is the resulting equilibrium attractor such as a FCM limit cycle or fixed point. Our algorithm extracts these meta-rules from the FCM and guides the LLM agent to write a script based on the FCM meta-rule sequence. The large video generator converts the meta-rule into a video scene in accord with the flow of the dynamics. We applied the agent-based technique to a simple FCM that describes an undersea world of dolphins and sharks. Google's Gemini 3.1 generated the script and Google's Veo 3.1 generated the dolphin-shark video. The approach is general and can scale by mixing larger FCMs and AI agents to produce more immersive virtual worlds.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 2 of its 15 references that are in the map. First posted on arXiv 14 Sep 2026.
Builds on
2 of 15 references.
References · 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025The Agentic Leash: Extracting Causal Feedback Fuzzy Cognitive Maps with LLMs
- 2025Learning 3D Persistent Embodied World Models
- 2025Vid2World: Crafting Video Diffusion Models to Interactive World Models
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
- 2025Simulating the Visual World with Artificial Intelligence: A Roadmap
- 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Models
- 2026WorldMind: Decoupled Game World Model for State-Aware NPC Behavior
- 2026Code World Model: Coding Agent as World Brain