MotionBlind: Probing the Illusion of Motion Understanding in Video-LLMs
On the map: World models → Latent predictive world models
Abstract (arXiv)
Video large language models (Video-LLMs) are increasingly used as the perceptual front end of world models, a role that assumes they can read motion: how fast something moves, which way it travels, how hard it is pushed. We show they cannot. A Video-LLM can watch two clips of the same person in the same room, name every object in both, and still fail to say which clip moves faster. We introduce MotionBlind, a contrastive benchmark of self-recorded video for physically grounded motion(speed, magnitude, and direction), the variables a world model must predict. Each instance is a pair of near-identical clips that differ only in motion. Each clip carries two complementary yes/no questions, giving four items per instance, and a model earns credit only if all four are correct. We report Instance Accuracy(IAcc), which has a 6.25% chance floor. Single-frame, appearance, and language-only shortcuts all collapse to it. MotionBlind complements the recent TimeBlind benchmark. We run a controlled study of six open and two frontier Video-LLMs, varying whether the video is present, whether frames are shown in the correct temporal order, and how frames are sampled (1 to 24 frames, four selection strategies). Open models sit near the 6.25% floor, and scale does not help. Removing the video drops every model to zero IAcc, and shuffling frames collapses IAcc to chance, so the task genuinely needs video in order. Neither more frames nor smarter frame selection closes the gap, because these change which frames are seen, not whether motion is read. Only Gemini3.1 Pro clears the benchmark overall, and even it fails on speed. A frontend that cannot tell two speeds of the same action apart is not yet a trustworthy source of supervision, reward, or evaluation for a world model.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 16 of its 26 references that are in the map. First posted on arXiv 8 Sep 2026.
Builds on
16 of 26 references.
References · 16
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- 2025Qwen2.5-VL Technical Reportcited by 5,418
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- 2024Vinoground: Scrutinizing LMMs over Dense Temporal Reasoning with Short Videoscited by 37
- 2026TimeBlind: A Spatio-Temporal Compositionality Benchmark for Video LLMscited by 11
- 2025From Frames to Clips: Training-free Adaptive Key Clip Selection for Long-Form Video Understandingcited by 6
4 more
- 2026Motion-o: Trajectory-Grounded Video Reasoningcited by 3
- 2026Geometry-Guided Camera Motion Understanding in VideoLLMscited by 2
- 2026Which Way Did It Move? Diagnosing and Overcoming Directional Motion Blindness in Video-LLMscited by 2
- 2026HORNet: Task-Guided Frame Selection for Video Question Answering with Vision-Language Modelscited by 1
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- 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videos
- 2025MotionSight: Boosting Fine-Grained Motion Understanding in Multimodal LLMs
- 2025MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models
- 2025Which Way Does Time Flow? A Psychophysics-Grounded Evaluation for Vision-Language Models
- 2026MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning
- 2025PixFoundation 2.0: Do Video Multi-Modal LLMs Use Motion in Visual Grounding?
- 2025PhyVLLM: Physics-Guided Video Language Model with Motion-Appearance Disentanglement
- 2026KPM-Bench: A Kinematic Parsing Motion Benchmark for Fine-grained Motion-centric Video Understanding