Beyond Isolation: Unlocking Reinforcement Learning Component Synergy for Sample-Efficient Continuous Control
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Abstract (arXiv)
Reinforcement learning systems are significantly more complex than other machine learning paradigms due to inherent properties, causing RL system design to jointly account for many tightly coupled factors. Despite advances in individual algorithmic components, their functional interdependencies remain underexplored: do they exhibit mutual synergy or counterproductive interference? To bridge this gap, we conduct a systematic investigation and find that the efficacy of different components exhibits significant task-dependency, and naively stacking state-of-the-art techniques does not necessarily yield performance gains; instead, it often triggers emergent challenges, such as compounded non-stationarity. Building upon these findings, we distill a suite of actionable insights into the principled coordination of these components. Guided by these insights, we propose ROSER, an RL framework that coordinates three critical dimensions: Model-based Representation, Optimization Stability, and Experience Replay. Across diverse continuous-control benchmarks, ROSER consistently outperforms vanilla baselines and achieves 17.60% gains over naive stack. Our findings underscore the necessity of a holistic perspective in RL system design and paves the way for developing sample-efficient agents.
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References · 28
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2018World Modelscited by 1,444
- 2015Prioritized Experience Replaycited by 1,070
- 2018DeepMind Control Suitecited by 935
- 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
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- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
- 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
- 2022The Primacy Bias in Deep Reinforcement Learningcited by 242
- 2020Revisiting Fundamentals of Experience Replaycited by 171
16 more
- 2024Bigger, Regularized, Optimistic: scaling for compute and sample-efficient continuous controlcited by 104
- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulationcited by 101
- 2022MyoSuite -- A contact-rich simulation suite for musculoskeletal motor controlcited by 80
- 2020Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Researchcited by 78
- 2023For SALE: State-Action Representation Learning for Deep Reinforcement Learningcited by 73
- 2024SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learningcited by 70
- 2020An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replaycited by 41
- 2025Towards General-Purpose Model-Free Reinforcement Learningcited by 40
- 2025Hyperspherical Normalization for Scalable Deep Reinforcement Learningcited by 35
- 2024MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximizationcited by 30
- 2022Prioritizing Samples in Reinforcement Learning with Reducible Losscited by 20
- 2025Mastering Massive Multi-Task Reinforcement Learning via Mixture-of-Expert Decision Transformercited by 15
- 2024QPO: Query-dependent Prompt Optimization via Multi-Loop Offline Reinforcement Learningcited by 10
- 2024Beyond The Rainbow: High Performance Deep Reinforcement Learning on a Desktop PCcited by 7
- 2024Random Latent Exploration for Deep Reinforcement Learningcited by 6
- 2025Rethinking the Role of Dynamic Sparse Training for Scalable Deep Reinforcement Learningcited by 1
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