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Principled Analysis of Deep Reinforcement Learning Evaluation and Design Paradigms

arXiv 2607.07769 ↗First posted 8 Jul 2026cs.LG cs.AIcited by 0

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Abstract (arXiv)

Starting from the utilization of deep neural networks to approximate the state-action value function that led to winning one of the most challenging games, to algorithmic advancements that allowed solving problems without even explicitly stating the rules of the challenge at hand, reinforcement learning research has been the center of remarkable scientific progress for the past decade. In this paper, we focus on the key ingredients of this research progress and we analyze the canonical evaluation and design paradigms in reinforcement learning. We introduce the theoretical foundations of scaling laws in reinforcement learning and show that the asymptotic performance of reinforcement learning algorithms does not have a monotone relationship between performance rankings and data-regimes. We conduct large-scale experiments and our results demonstrate that a line of reinforcement learning research under the canonical design and evaluation paradigms resulted in incorrect conclusions. Our analysis and results provide a core analysis on scaling, capacity and complexity of deep reinforcement learning.

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References · 9

  1. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  2. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  3. 2015Prioritized Experience Replaycited by 1,070
  4. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 769
  5. 2023RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedbackcited by 615
  6. 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 573
  7. 2021Mastering Atari Games with Limited Datacited by 235
  8. 2020Learning Near Optimal Policies with Low Inherent Bellman Errorcited by 180
  9. 2021Muesli: Combining Improvements in Policy Optimizationcited by 53

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