mlsanityData to 14 Oct 2026

Position: RL Researchers Need to Distinguish Between Solving Simulators and Using Simulators as a Proxy

arXiv 2606.28433 ↗First posted 26 Jun 2026cs.LGcited by 1

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

One goal in reinforcement learning (RL) research is to understand general-purpose sequential decision-making, using benchmark simulators as a proxy for learning in deployment settings. When running experiments, however, the goal of achieving high performance in the simulator can mutate into focusing exclusively on solving the simulator. To achieve high scores, researchers may adopt solutions exclusively meant for solving simulators, rather than learning while the agent is deployed outside a simulator. Solving simulators is also worthy of investigation, but it is a fundamentally different RL research question. In this paper, we argue that RL researchers need to distinguish between two use cases of simulators: solving simulators and using simulators as a proxy for learning in deployment. We first discuss how these two use-cases are importantly different, in terms of constraints on how the agent can use the simulator, which algorithms are appropriate, and which evaluation metrics are appropriate. We then highlight several issues and misleading conclusions that can occur by not making the distinction between these two settings clear, supported with examples and simple experiments. This work is a call to the community to begin clearly distinguishing how they are using simulators in their work, hopefully sparking further discussion on which empirical practices work best in each setting.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 34 of its 60 references that are in the map. First posted on arXiv 26 Jun 2026.

Builds on

34 of 60 references.

References · 34

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22 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2024Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL
  2. 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions
  3. 2024Benchmarks for Reinforcement Learning with Biased Offline Data and Imperfect Simulators
  4. 2025A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models
  5. 2025Performance Comparisons of Reinforcement Learning Algorithms for Sequential Experimental Design
  6. 2024A Review of Nine Physics Engines for Reinforcement Learning Research
  7. 2026Reinforcement Learning: From Algorithms To Foundation Models
  8. 2026Reinforcement Learning in Operational Research: A Technical Review and Practical Roadmap