mlsanityData to 14 Oct 2026

Visual Geometry Transformer in the Wild: Distractor-Free 3D Reconstruction

arXiv 2606.22787 ↗First posted 22 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Current end-to-end multi-view 3D reconstruction methods achieve impressive results, but rely on a restrictive static assumption: the scenes is entire distractor-free with perfect cross-view geometry. This reliance on idealized inputs causes even the most advanced methods to fail in real-world settings, where transient distractors and occlusions present. To address this, we propose Visual Geometry Transformer in the Wild (VGTW), an end-to-end framework for robust reconstruction from inconsistent views. At its core, we isolate and suppress distractor-affected regions while preserving the consistent components across views. Specifically, we introduce a Distractor-aware Training (DAT) strategy that separates clean features from distractor-contaminated ones in the attention mechanism while enforcing feature consistency across images. To enable this, we train the model with an auxiliary mask prediction head, using supervision from a new dataset we collected with pixel-level distractor masks. The resulting VGTW model is a feed-forward network that directly outputs clean, distractor-free point clouds. Remarkably, it requires no additional 3D supervision, remains computationally efficient, and is compatible with existing pipelines. Extensive experiments validate our approach, demonstrating state-of-the-art performance and robust generalization in diverse, real-world scenarios.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 35 references that are in the map. First posted on arXiv 22 Jun 2026.

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11 of 35 references.

References · 11

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  4. 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 957
  5. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  6. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
  7. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
  8. 20243D Reconstruction with Spatial Memorycited by 277
  9. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  10. 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 91
  11. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86

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