Embodied-BenchClaw: An Autonomous Multi-Agent System for Embodied Spatial Intelligence Benchmark Construction
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Abstract (arXiv)
Benchmarks are essential for evaluating embodied spatial intelligence, yet their construction is labor-intensive, hard to reuse, and difficult to maintain. Existing embodied benchmarks are often static and may quickly become saturated as models improve, limiting their ability to distinguish new capabilities. We propose Embodied-BenchClaw, an autonomous agentic system for constructing embodied spatial intelligence benchmarks. Given a user-specified evaluation intent, Embodied-BenchClaw automatically produces a complete and continually updatable benchmark package through a five-stage pipeline: intent blueprinting, data collection, structuring and cleaning, benchmark synthesis, and evaluation reporting. The pipeline is coordinated by three agents for planning, construction, and evaluation. To improve reusability and reliability, Embodied-BenchClaw introduces an extensible Skill Library and process quality control, enabling benchmark construction to be composable, verifiable, and repairable. We instantiate multiple benchmarks covering indoor spatial reasoning, outdoor spatial reasoning, robotic manipulation, quadruped robot navigation, UAV/aerial-view understanding, and static benchmark enhancement. These benchmarks span diverse embodied carriers, data sources, and spatial capabilities. Experiments with human evaluation, judge-based assessment, consistency checks, cost analysis, and ablations show that Embodied-BenchClaw can construct verifiable, executable, maintainable, and diagnostically useful embodied spatial benchmarks with reduced manual effort.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 22 of its 24 references that are in the map. First posted on arXiv 10 Jun 2026.
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References · 22
- 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
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- 2024Self-Rewarding Language Modelscited by 654
- 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 542
- 2021Dynabench: Rethinking Benchmarking in NLPcited by 447
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 391
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
- 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 308
- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agentscited by 213
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- 2023Rethinking Benchmark and Contamination for Language Models with Rephrased Samplescited by 192
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 175
- 2023EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AIcited by 146
- 2024AutoBencher: Towards Declarative Benchmark Constructioncited by 40
- 2026Qwen-Scope: Turning Sparse Features into Development Tools for Large Language Modelscited by 15
- 2026Claw-Eval-Live: A Live Agent Benchmark for Evolving Real-World Workflowscited by 11
- 2025Automatically Benchmarking LLM Code Agents through Agent-Driven Annotation and Evaluationcited by 9
- 2026A2Eval: Agentic and Automated Evaluation for Embodied Braincited by 4
- 2025Code2Bench: Scaling Source and Rigor for Dynamic Benchmark Constructioncited by 3
- 2026BenchBench: Benchmarking Automated Benchmark Generationcited by 3
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