mlsanityData to 7 Oct 2026

CRAB-Bench: Evaluating LLM Agents under Complex Task Dependencies and Human-aligned User Simulation

arXiv 2606.01815 ↗First posted 1 Jun 2026cs.CLcited by 0

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

Evaluating LLM agents in realistic service scenarios requires complex task dependencies, imperfect user behavior, and an evaluation that accommodates multiple valid solutions. We introduce CRAB-Bench (Constraint-based Realistic Agent Benchmark) and RUSE (Realistic User Simulation Engine) to address this gap. CRAB-Bench generates tasks via a constraint graph over multiple interdependent entities with structured distractors, requiring agents to reason carefully over thousands of misleading candidates where only a tiny fraction of solutions are valid. RUSE replaces cooperative, template-like simulators with realistic users grounded in human behavioral studies, instantiated across diverse personas and four behavioral dimensions. Experiments on four frontier LLM agents show that the best model achieves only 61% pass@1 on CRAB-Bench, and switching to RUSE causes further drops of up to 57%, concentrated in task-solving ability rather than conversational quality. Information Disclosure is the most damaging behavioral dimension, and agents interacting with RUSE are less likely to admit mistakes, instead masking errors through implicit corrections.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 12 of its 21 references that are in the map. First posted on arXiv 1 Jun 2026.

Builds on

12 of 21 references.

Closest ancestors · 2

Same direction, newest first

  1. 2026Mind the Sim2Real Gap in User Simulation for Agentic Tasks11 Mar
  2. 2026Lost in Simulation: LLM-Simulated Users are Unreliable Proxies for Human Users in Agentic Evaluations23 Jan

Other references · 10

  1. 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
  2. 2023ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIscited by 1,880
  3. 2024Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preferencecited by 1,151
  4. 2025τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environmentcited by 558
  5. 2025LLMs Get Lost In Multi-Turn Conversationcited by 400
  6. 2023MINT: Evaluating LLMs in Multi-turn Interaction with Tools and Language Feedbackcited by 293
  7. 2025UserBench: An Interactive Gym Environment for User-Centric Agentscited by 69
  8. 2024Aligning LLM Agents by Learning Latent Preference from User Editscited by 66
  9. 2025BaxBench: Can LLMs Generate Correct and Secure Backends?cited by 38
  10. 2026τ-Knowledge: Evaluating Conversational Agents over Unstructured Knowledgecited by 35

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  1. 2026RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulation
  2. 2026UserProxyBench: Evaluating LLM User Simulators for Agent Benchmarks and Training
  3. 2026TRACE: A Self-Evolving Skill Bank for Consistent, Limit-Aware LLM Agents
  4. 2026GAUGE: When Not to Trust LLM-as-a-Judge in User-Simulated Evaluation of Task-Oriented Agents
  5. 2025Agentic Persona Control and Task State Tracking for Realistic User Simulation in Interactive Scenarios
  6. 2026Simulated Customers Never Walk Away: Decision Fidelity of LLM User Simulators Measured Against Real Purchase Outcomes
  7. 2025Evaluation and Benchmarking of LLM Agents: A Survey
  8. 2025AgentMisalignment: Measuring the Propensity for Misaligned Behaviour in LLM-Based Agents