DENSER: Depth-Guided Ensemble with Staged EFA-GS Reconstruction for Soccer Novel View Synthesis
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Abstract (arXiv)
We propose DENSER, a Depth-guided ENSemble with Staged EFA-GS Reconstruction for soccer novel view synthesis. DENSER extends EFA-GS with three key contributions: (1) camera-height-based loss weighting that prioritises ground-level broadcast views, (2) monocular depth supervision from Depth-Anything-V2 to regularise geometry in textureless regions, and (3) a three-model pixel-average ensemble whose members diverge from a shared base checkpoint by varying training length and Gaussian scale clamping. On five held-out challenge scenes we achieve a mean PSNR of 29.89 dB, SSIM of 0.791, and LPIPS of 0.366.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 5 of its 6 references that are in the map. First posted on arXiv 31 May 2026.
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5 of 6 references.
References · 5
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2024Depth Anything V2cited by 1,422
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
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