mlsanityData to 7 Oct 2026

Kintsugi: Learning Policies by Repairing Executable Knowledge Bases

arXiv 2605.09487 ↗First posted 10 May 2026cs.LGcited by 3

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Abstract (arXiv)

Modern embodied agents achieve impressive performance, but their task knowledge is often stored in neural weights, latent state, or prompt-bound memory, making individual policy knowledge difficult to inspect, validate, recombine, and reuse. We introduce Kintsugi, a white-box policy-learning framework that treats embodied policy improvement as verifier-gated construction of a typed executable Knowledge Base (KB). Kintsugi represents task-level policy knowledge as composable typed entries -- predicates, operators, policy schemas, monitors, recovery rules, experience records, and goals -- and improves this artifact through localized typed edits induced from rollout evidence, rather than relying on test-time language-model reasoning. Between rollouts, a tool-constrained agentic editing loop diagnoses trajectory failures, localizes them to editable KB layers, and proposes candidate edits. A deterministic verification gate admits an edit only when the candidate type-checks, the resulting KB executes, and focused validation success or trajectory-health metrics improve without violating protected-regression checks. At inference, the accepted KB is executed by a deterministic symbolic executor with zero LLM calls. Across long-horizon text-agent benchmarks and representative object-centric manipulation settings, Kintsugi achieves strong endpoint performance while preserving inspectability, local editability, and verifier-gated deployment. These results suggest that embodied policy improvement can be organized around executable task knowledge.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 31 of its 36 references that are in the map. First posted on arXiv 10 May 2026.

Builds on

31 of 36 references.

References · 31

  1. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  4. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  5. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  6. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
  7. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
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  9. 2022WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agentscited by 1,197
  10. 2023Mastering Diverse Domains through World Modelscited by 1,193
  11. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,172
  12. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
19 more
  1. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
  2. 2023ExpeL: LLM Agents Are Experiential Learnerscited by 814
  3. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 484
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  8. 2023ADaPT: As-Needed Decomposition and Planning with Language Modelscited by 172
  9. 2018PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planningcited by 147
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  12. 2022Predicate Invention for Bilevel Planningcited by 49
  13. 2021Learning Neuro-Symbolic Relational Transition Models for Bilevel Planningcited by 43
  14. 2024VisualPredicator: Learning Abstract World Models with Neuro-Symbolic Predicates for Robot Planningcited by 37
  15. 2024InterPreT: Interactive Predicate Learning from Language Feedback for Generalizable Task Planningcited by 31
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  19. 2026Aligning Progress and Feasibility: A Neuro-Symbolic Dual Memory Framework for Long-Horizon LLM Agentscited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 3.

3 papers.

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  1. 2026AgentSpec: Understanding Embodied Agent Scaffolds Through Controlled Composition
  2. 2026VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning
  3. 2026RoboFoundry: System-as-Policy Evolution for Self-Learning Embodied Agents
  4. 2026Zetta zeta: An Efficient Closed-Loop Embodied Harness for Self-Evolving Physical Intelligence
  5. 2026AutoRefine: Compiling Trajectories into Validated Typed Agent Artifacts
  6. 2026RPMS: Enhancing LLM-Based Embodied Planning through Rule-Augmented Memory Synergy
  7. 2026ω-EVA: Envision, Verify, and Act with Latent Interactive World Models
  8. 2025ERA: Transforming VLMs into Embodied Agents via Embodied Prior Learning and Online Reinforcement Learning