mlsanityData to 14 Oct 2026

Zetta zeta: An Efficient Closed-Loop Embodied Harness for Self-Evolving Physical Intelligence

arXiv 2608.16590 ↗First posted 17 Aug 2026cs.ROcited by 9

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Abstract (arXiv)

Embodied agents are increasingly used to close the gap left by end-to-end policy models. Yet the agentic path has not realized closed-loop learning in physical execution: existing harnesses remain largely open-loop, following fixed skills during rollout and reflecting only after an episode completes. Such post-hoc reflection cannot govern execution as it unfolds, because physical interaction requires decisions to track rapidly changing robot-environment states at a frequency beyond today's large agentic models. We present Zetta, a closed-loop embodied harness that evolves code-based runtime critics and recovery skills online while keeping the base policy frozen. Through three timescale-separated loops, Zetta provides action-frequency governance, rollout-level critic-recovery proposal, and validation-gated skill updates. Together with Z-Infra, a rollout infrastructure decoupling agent logic from heterogeneous execution resources, Zetta achieves state-of-the-art success on LIBERO-Pro and RoboCasa under our current rollout budget, reaching 90.8% and 93.6%, with an 11.1x inference speedup; success continues to scale with self-exploration experience; learned skills transfer zero-shot, and clear robotic "Aha Moments" emerge. These results show that closed-loop harness self-evolution opens a scaling path for reliable physical intelligence.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Aug 2026.

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  1. 2026RoboFoundry: System-as-Policy Evolution for Self-Learning Embodied Agents
  2. 2026EmbodiedEvo: Self-Evolving Coding Agent For Physical Intelligence
  3. 2026From Digital to Physical: Digital Agents as Autonomous Coaches for Physical Intelligence
  4. 2026Self-Evolving Embodied Agents via Skill-Harness Evolution
  5. 2026Explore, Execute, Evolve: A Skill Acquisition and Reuse Loop for Embodied Agents
  6. 2026Embodied Skill Bench: Benchmarking How Well Agents with Embodied Skills Perform on Physical Tasks
  7. 2026ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents
  8. 2026VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning