Lucid-XR: An Extended-Reality Data Engine for Robotic Manipulation
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Abstract (arXiv)
We introduce Lucid-XR, a generative data engine for creating diverse and realistic-looking multi-modal data to train real-world robotic systems. At the core of Lucid-XR is vuer, a web-based physics simulation environment that runs directly on the XR headset, enabling internet-scale access to immersive, latency-free virtual interactions without requiring specialized equipment. The complete system integrates on-device physics simulation with human-to-robot pose retargeting. Data collected is further amplified by a physics-guided video generation pipeline steerable via natural language specifications. We demonstrate zero-shot transfer of robot visual policies to unseen, cluttered, and badly lit evaluation environments, after training entirely on Lucid-XR's synthetic data. We include examples across dexterous manipulation tasks that involve soft materials, loosely bound particles, and rigid body contact. Project website: https://lucidxr.github.io
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 27 of its 38 references that are in the map. First posted on arXiv 30 Apr 2026.
Builds on
27 of 38 references.
References · 27
- 2020End-to-End Object Detection with Transformerscited by 7,414
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
- 2017FiLM: Visual Reasoning with a General Conditioning Layercited by 2,333
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 852
- 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 327
- 2023RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulationcited by 218
- 2025DreamGen: Unlocking Generalization in Robot Learning through Video World Modelscited by 179
- 2023Scaling Robot Learning with Semantically Imagined Experiencecited by 177
- 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 145
15 more
- 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 111
- 2023GenAug: Retargeting behaviors to unseen situations via Generative Augmentationcited by 104
- 2024DrEureka: Language Model Guided Sim-To-Real Transfercited by 83
- 2022CACTI: A Framework for Scalable Multi-Task Multi-Scene Visual Imitation Learningcited by 71
- 2024OPEN TEACH: A Versatile Teleoperation System for Robotic Manipulationcited by 71
- 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Modelscited by 64
- 2024ARCap: Collecting High-quality Human Demonstrations for Robot Learning with Augmented Reality Feedbackcited by 31
- 2023AR2-D2:Training a Robot Without a Robotcited by 27
- 2023Compositional Sculpting of Iterative Generative Processescited by 27
- 2024Learning Visual Parkour from Generated Imagescited by 18
- 2024DexHub and DART: Towards Internet Scale Robot Data Collectioncited by 12
- 2024ARCADE: Scalable Demonstration Collection and Generation via Augmented Reality for Imitation Learningcited by 5
- 2024EVE: Enabling Anyone to Train Robots using Augmented Realitycited by 4
- 2024Puppeteer Your Robot: Augmented Reality Leader-Follower Teleoperationcited by 4
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Citing papers per year: 2026: 4.
4 papers.
- 2026EmbodiedSWE: Coding Agents for Long Horizon Dexterous Roboticscited by 4
- 2026EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devicescited by 1
- 2026NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigationcited by 1
- 2026Pre-training Visual Dexterity in Simulationcited by 0
- 2026NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigation25 Sep 2026
- 2026EmbodiedSWE: Coding Agents for Long Horizon Dexterous Robotics23 Sep 2026
- 2026Pre-training Visual Dexterity in Simulation16 Aug 2026
- 2026EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices16 May 2026