mlsanityData to 7 Oct 2026

StratFormer: Adaptive Opponent Modeling and Exploitation in Imperfect-Information Games

arXiv 2604.25796 ↗First posted 28 Apr 2026cs.AIcited by 2

Not on the map. Why?

Abstract (arXiv)

We present StratFormer, a transformer-based meta-agent that learns to simultaneously model and exploit opponents in imperfect-information games through a two-phase curriculum. The first phase trains an opponent modeling head to identify behavioral patterns from action histories while the agent plays a game-theoretic optimal (GTO) policy. The second phase progressively shifts the policy toward best-response (BR) exploitation, guided by a per-opponent regularization schedule tied to exploitability. Our architecture introduces dual-turn tokens -- feature vectors constructed at both agent and opponent decision points -- coupled with bucket-rate features that encode opponent tendencies across five strategic contexts. On Leduc Hold'em, a small poker variant with six cards and two betting rounds, we test against six opponent archetypes at two strength levels each, with exploitability ranging from 0.15 to 1.26 Big Blinds (BB) per hand. StratFormer achieves an average exploitation gain of +0.106 BB per hand over GTO, with peak gains of +0.821 against highly exploitable opponents, while maintaining near-equilibrium safety.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 12 of its 21 references that are in the map. First posted on arXiv 28 Apr 2026.

Builds on

12 of 21 references.

References · 12

  1. 2017Attention Is All You Needcited by 59,932
  2. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
  3. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  4. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
  5. 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 265
  6. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
  7. 2018Machine Theory of Mindcited by 222
  8. 2017Learning with Opponent-Learning Awarenesscited by 218
  9. 2019OpenSpiel: A Framework for Reinforcement Learning in Gamescited by 180
  10. 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 153
  11. 2018Deep Counterfactual Regret Minimizationcited by 102
  12. 2016Opponent Modeling in Deep Reinforcement Learningcited by 94

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.