mlsanityData to 7 Oct 2026

Deep Learning for Virtual Reality User Identification: A Benchmark

arXiv 2604.16341 ↗First posted 14 Mar 2026cs.HC cs.CVcited by 0

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Abstract (arXiv)

Virtual Reality (VR) applications require robust user identification systems to ensure secure access to equipment and protect worker identities. Motion tracking data from VR headsets and controllers has emerged as a powerful behavioral biometric, with recent studies demonstrating identification accuracies exceeding 94% across a large user base. However, the application of modern deep learning architectures, particularly State Space Models (SSM), to VR scenarios remains largely unexplored. In this work, we benchmark user identification performance across the large-scale Who is Alyx VR dataset, gathering data from 71 users playing the popular Half-Life:Alyx game. We evaluate both established architectures (Long Short-Term Memory (LSTM), Gated Recurrent Unit (GRU), Convolutional Neural Network (CNN), Temporal Convolutional Network (TCN), Transformer) and the emerging SSMs on time series motion data. Our results provide the first comprehensive benchmark of state-of-the-art and novel architectures for VR user identification, establishing baseline performance metrics for future privacy preserving authentication systems in manufacturing environments.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 15 references that are in the map. First posted on arXiv 14 Mar 2026.

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8 of 15 references.

References · 8

  1. 2021Efficiently Modeling Long Sequences with Structured State Spacescited by 2,424
  2. 2022Simplified State Space Layers for Sequence Modelingcited by 776
  3. 2019InceptionTime: Finding AlexNet for Time Series Classificationcited by 386
  4. 2022Diagonal State Spaces are as Effective as Structured State Spacescited by 350
  5. 2023Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Datacited by 18
  6. 2023Who Is Alyx? A new Behavioral Biometric Dataset for User Identification in XRcited by 7
  7. 2023SoK: Data Privacy in Virtual Realitycited by 6
  8. 2025Motion-Based User Identification across XR and Metaverse Applications by Deep Classification and Similarity Learningcited by 2

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  2. 2026Toward Postural State Classification in Immersive VR with Multimodal Data and Explainability Analysis
  3. 2024Towards Evaluating the Robustness of Visual State Space Models
  4. 2025Towards Consumer-Grade Cybersickness Prediction: Multi-Model Alignment for Real-Time Vision-Only Inference
  5. 2024Exploring Adversarial Robustness of Deep State Space Models
  6. 2019Predicting Motion of Vulnerable Road Users using High-Definition Maps and Efficient ConvNets
  7. 2025Human Re-ID Meets LVLMs: What can we expect?
  8. 2026How Far Are VLMs from Privacy Awareness in the Physical World? An Empirical Study