FastGrasp: Learning-based Whole-Body Control Method for Fast Dexterous Grasping with Mobile Manipulators
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Abstract (arXiv)
Fast dexterous grasping while a mobile base remains in motion requires coordinated whole-body control and rapid adaptation to physical contact. We propose FastGrasp, a two-stage learning framework that integrates grasp guidance, whole-body control, and tactile feedback. First, a pretrained conditional variational autoencoder generates diverse grasp candidates from object point clouds. Candidates are filtered by approach direction and supporting-surface constraints, then ranked using an envelopment-based criterion combining grasp width and depth coverage measures. Second, a reinforcement learning policy jointly controls the mobile base, arm, and dexterous hand, using the selected grasp as guidance and tactile observations for online grasp adjustment. The policy is trained with domain randomization and deployed with command filtering and tactile-triggered grasp tightening. Simulation experiments show higher grasp success rates than the evaluated baselines under full and partial point-cloud observations, while real-world experiments demonstrate sim-to-real transfer across diverse object geometries.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 42 references that are in the map. First posted on arXiv 14 Apr 2026.
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21 of 42 references.
References · 21
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 2018Learning Dexterous In-Hand Manipulationcited by 643
- 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperationcited by 377
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
- 2024D(R,O) Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Graspingcited by 38
- 2024RealDex: Towards Human-like Grasping for Robotic Dexterous Handcited by 33
- 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Graspscited by 27
- 2025DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awarenesscited by 25
9 more
- 2024BODex: Scalable and Efficient Robotic Dexterous Grasp Synthesis Using Bilevel Optimizationcited by 18
- 2025RobustDexGrasp: Robust Dexterous Grasping of General Objectscited by 16
- 2021A Holistic Approach to Reactive Mobile Manipulationcited by 15
- 2024DexTouch: Learning to Seek and Manipulate Objects with Tactile Dexteritycited by 11
- 2024Catch It! Learning to Catch in Flight with Mobile Dexterous Handscited by 10
- 2025DexH2R: A Benchmark for Dynamic Dexterous Grasping in Human-to-Robot Handovercited by 8
- 2025EvolvingGrasp: Evolutionary Grasp Generation via Efficient Preference Alignmentcited by 6
- 2022An Architecture for Reactive Mobile Manipulation On-The-Movecited by 3
- 2023Reactive Base Control for On-The-Move Mobile Manipulation in Dynamic Environmentscited by 3
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