ActivityEditor: Learning to Synthesize Physically Valid Human Mobility
Not on the map. Why?
Abstract (arXiv)
Human mobility modeling is indispensable for diverse urban applications. However, existing data-driven methods often suffer from data scarcity, limiting their applicability in regions where historical trajectories are unavailable or restricted. To bridge this gap, we propose ActivityEditor, a novel dual-LLM-agent framework designed for zero-shot cross-regional trajectory generation. Our framework decomposes the complex synthesis task into two collaborative stages. Specifically, an intention-based agent, which leverages demographic-driven priors to generate structured human intentions and coarse activity chains to ensure high-level socio-semantic coherence. These outputs are then refined by editor agent to obtain mobility trajectories through iteratively revisions that enforces human mobility law. This capability is acquired through reinforcement learning with multiple rewards grounded in real-world physical constraints, allowing the agent to internalize mobility regularities and ensure high-fidelity trajectory generation. Extensive experiments demonstrate that ActivityEditor achieves superior zero-shot performance when transferred across diverse urban contexts. It maintains high statistical fidelity and physical validity, providing a robust and highly generalizable solution for mobility simulation in data-scarce scenarios. Our code is available at: https://anonymous.4open.science/r/ActivityEditor-066B.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 16 of its 44 references that are in the map. First posted on arXiv 7 Apr 2026.
Builds on
16 of 44 references.
References · 16
- 2022Training language models to follow instructions with human feedbackcited by 15,712
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 7,916
- 2025ReTool: Reinforcement Learning for Strategic Tool Use in LLMscited by 377
- 2024WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learningcited by 243
- 2025The Landscape of Agentic Reinforcement Learning for LLMs: A Surveycited by 195
- 2024Large Language Models as Urban Residents: An LLM Agent Framework for Personal Mobility Generationcited by 99
- 2023Where Would I Go Next? Large Language Models as Human Mobility Predictorscited by 92
- 2024COLA: Cross-city Mobility Transformer for Human Trajectory Simulationcited by 25
- 2024AgentMove: A Large Language Model based Agentic Framework for Zero-shot Next Location Predictioncited by 25
- 2024Chain-of-Planned-Behaviour Workflow Elicits Few-Shot Mobility Generation in LLMscited by 18
- 2025GATSim: Urban Mobility Simulation with Generative Agentscited by 10
4 more
- 2024Human Mobility Modeling with Household Coordination Activities under Limited Information via Retrieval-Augmented LLMscited by 6
- 2025CAMS: A CityGPT-Powered Agentic Framework for Urban Human Mobility Simulationcited by 4
- 2025RALLM-POI: Retrieval-Augmented LLM for Zero-shot Next POI Recommendation with Geographical Rerankingcited by 3
- 2025UniMove: A Unified Model for Multi-city Human Mobility Predictioncited by 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026TrajGenAgent: A Hierarchical LLM Agent for Human Mobility Trajectory Generation
- 2026When Plausible Is Not Realistic: Evaluating Human Mobility in LLM-Based Urban Simulation
- 2025TrajLLM: A Modular LLM-Enhanced Agent-Based Framework for Realistic Human Trajectory Simulation
- 2026MobEvolve: An Agentic Self-Evolving Heuristic System for Interpretable Human Mobility Generation
- 2025Deep Generative Model for Human Mobility Behavior
- 2025MobileCity: An Efficient Framework for Large-Scale Urban Behavior Simulation
- 2026CityBehavEx: A Scalable and Empirically Validated LLM-Assisted Urban Simulation Platform
- 2026Plan-to-Synthesis: Cross-City Human Mobility Generation via Semantic Latent Flow Matching