mlsanityData to 13 Oct 2026

When Plausible Is Not Realistic: Evaluating Human Mobility in LLM-Based Urban Simulation

arXiv 2606.13835 ↗First posted 11 Jun 2026cs.CL cs.AI cs.MAcited by 2

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

LLM-based generative agents are increasingly used in urban simulators, yet it remains unclear whether they reproduce empirically realistic human mobility patterns or merely generate plausible mobility narratives. We introduce a validation framework for evaluating the mobility of generative agents of LLM-based urban simulators against real-world mobility data. For this, we use mobility laws, temporal rhythms, network motifs, semantic activity transitions, and behavioral mobility profiles. Using datasets from the Greater Paris region and Shanghai, we evaluate AgentSociety and CitySim across multiple dimensions of mobility realism. Our analysis reveals a substantial gap between narrative plausibility and empirical mobility realism. Although the simulators capture some high-level semantic activity distributions, they struggle to reproduce core spatial and temporal constraints, including realistic trip-length distributions, origin-destination flows, dwell times, and transition dynamics. We further observe that realistic mobility diversity is unstable across default prompting configurations and may require explicit profile-aware initialization. To support reproducible evaluation, we also contribute scalable and open LLM-driven infrastructure for regional-scale map generation, observability-enhanced simulation, mobility-metric computation, and traffic simulation. Our findings highlight the need for rigorous empirical validation of LLM-based urban simulators and provide practical tools for building more realistic and reproducible urban simulation systems.

Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 9 of its 45 references that are in the map. First posted on arXiv 11 Jun 2026.

Builds on

9 of 45 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025CitySim: Modeling Urban Behaviors and City Dynamics with Large-Scale LLM-Driven Agent Simulation26 Jun
  2. 2025CrimeMind: Simulating Urban Crime with Multi-Modal LLM Agents6 Jun
  3. 2024Large Language Models as Urban Residents: An LLM Agent Framework for Personal Mobility Generation22 Feb

Other references · 6

  1. 2023Exploring Large Language Models for Human Mobility Prediction under Public Eventscited by 34
  2. 2025Do Large Language Models Solve the Problems of Agent-Based Modeling? A Critical Review of Generative Social Simulationscited by 28
  3. 2016Understanding Predictability and Exploration in Human Mobilitycited by 7
  4. 2025The NetMob25 Dataset: A High-resolution Multi-layered View of Individual Mobility in Greater Paris Regioncited by 3
  5. 2026LLMs for Human Mobility: Opportunities, Challenges, and Future Directionscited by 3
  6. 2023Zen: LSTM-based generation of individual spatiotemporal cellular traffic with interactionscited by 1

Built on by

Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025TrajLLM: A Modular LLM-Enhanced Agent-Based Framework for Realistic Human Trajectory Simulation
  2. 2025MobileCity: An Efficient Framework for Large-Scale Urban Behavior Simulation
  3. 2025Modeling realistic human behavior using generative agents in a multimodal transport system: Software architecture and Application to Toulouse
  4. 2026ActivityEditor: Learning to Synthesize Physically Valid Human Mobility
  5. 2026TrajGenAgent: A Hierarchical LLM Agent for Human Mobility Trajectory Generation
  6. 2026CityReal: Human-Aligned Urban Behavior and City Dynamics Simulation with Large-Scale LLM Agents
  7. 2025Deep Generative Model for Human Mobility Behavior
  8. 2025GATSim: Urban Mobility Simulation with Generative Agents