mlsanityData to 14 Oct 2026

True to Tone? Quantifying Skin Tone Fidelity and Bias in Photographic-to-Virtual Human Pipelines

arXiv 2604.02055 ↗First posted 2 Apr 2026cs.CVcited by 0

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Abstract (arXiv)

Accurate reproduction of facial skin tone is essential for realism, identity preservation, and fairness in Virtual Human (VH) rendering. However, most accessible avatar creation pipelines rely on photographic inputs that lack colorimetric calibration, which can introduce inconsistencies and bias. We propose a fully automatic and scalable methodology to systematically evaluate skin tone fidelity across the VH generation pipeline. Our approach defines a full workflow that integrates skin color and illumination extraction, texture recolorization, real-time rendering, and quantitative color analysis. Using facial images from the Chicago Face Database (CFD), we compare skin tone extraction strategies based on cheek-region sampling, following the literature, and multidimensional masking derived from full-face analysis. Additionally, we test both strategies with lighting isolation, using the pre-trained TRUST framework, employed without any training or optimization within our pipeline. Extracted skin tones are applied to MetaHuman textures and rendered under multiple lighting configurations. Skin tone consistency is evaluated objectively in the CIELAB color space using the Delta E metric and the Individual Typology Angle (ITA). The proposed methodology operates without manual intervention and, with the exception of pre-trained illumination compensation modules, the pipeline does not include learning or training stages, enabling low computational cost and large-scale evaluation. Using this framework, we generate and analyze approximately 19,848 rendered instances. Our results show phenotype-dependent behavior of extraction strategies and consistently higher colorimetric errors for darker skin tones.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 33 references that are in the map. First posted on arXiv 2 Apr 2026.

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7 of 33 references.

References · 7

  1. 2019Diversity in Facescited by 77
  2. 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguationcited by 32
  3. 2023Consensus and Subjectivity of Skin Tone Annotation for ML Fairnesscited by 22
  4. 2023Beyond Skin Tone: A Multidimensional Measure of Apparent Skin Colorcited by 17
  5. 2021Countering Racial Bias in Computer Graphics Researchcited by 8
  6. 2023Evaluating the Uncanny Valley Effect in Dark Colored Skin Virtual Humanscited by 1
  7. 2024Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generatorscited by 1

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