GRAZE: Grounded Refinement and Motion-Aware Zero-Shot Event Localization
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Abstract (arXiv)
American football practice generates video at scale, yet the interaction of interest occupies only a brief window of each long, untrimmed clip. Reliable biomechanical analysis, therefore, depends on spatiotemporal localization that identifies both the interacting entities and the onset of contact. We study First Point of Contact (FPOC), defined as the first frame in which a player physically touches a tackle dummy, in unconstrained practice footage with camera motion, clutter, multiple similarly equipped athletes, and rapid pose changes around impact. We present GRAZE, a training-free pipeline for FPOC localization that requires no labeled tackle-contact examples. GRAZE uses Grounding DINO to discover candidate player-dummy interactions, refines them with motion-aware temporal reasoning, and uses SAM2 as an explicit pixel-level verifier of contact rather than relying on detection confidence alone. This separation between candidate discovery and contact confirmation makes the approach robust to cluttered scenes and unstable grounding near impact. On 738 tackle-practice videos, GRAZE produces valid outputs for 97.4% of clips and localizes FPOC within ± 10 frames on 77.5% of all clips and within ± 20 frames on 82.7% of all clips. These results show that frame-accurate contact onset localization in real-world practice footage is feasible without task-specific training.
Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Builds on 11 of its 21 references that are in the map. First posted on arXiv 1 Apr 2026.
Builds on
11 of 21 references.
References · 11
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Citing papers per year: 2026: 1.
1 paper.
- 2026Revisiting Risky Tackle Detection with Vision Transformers28 Sep 2026
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- 2025SportMamba: Adaptive Non-Linear Multi-Object Tracking with State Space Models for Team Sports
- 2026Learning Consistent Temporal Grounding between Related Tasks in Sports Coaching
- 2024Poze: Sports Technique Feedback under Data Constraints
- 2018Extracting Contact and Motion from Manipulation Videos ↗