mlsanityData to 7 Oct 2026

Workflow-Aware Structured Layer Decomposition for Illustration Production

arXiv 2603.14925 ↗First posted 16 Mar 2026cs.CV cs.GRcited by 1

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Abstract (arXiv)

Recent generative image editing methods adopt layered representations to mitigate the entangled nature of raster images and improve controllability, typically relying on object-based segmentation. However, such strategies may fail to capture the structural and stylized properties of human-created images, such as anime illustrations. To solve this issue, we propose a workflow-aware structured layer decomposition framework tailored to the illustration production of anime artwork. Inspired by the creation pipeline of anime production, our method decomposes the illustration into semantically meaningful production layers, including line art, flat color, shadow, and highlight. To decouple all these layers, we introduce lightweight layer semantic embeddings to provide specific task guidance for each layer. Furthermore, a set of layer-wise losses is incorporated to supervise the training process of individual layers. To overcome the lack of ground-truth layered data, we construct a high-quality illustration dataset that simulated the standard anime production workflow. Experiments demonstrate that the accurate and visually coherent layer decompositions were achieved by using our method. We believe that the resulting layered representation further enables downstream tasks such as recoloring and embedding texture, supporting content creation, and illustration editing. Code is available at: https://github.com/zty0304/Anime-layer-decomposition

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 26 of its 43 references that are in the map. First posted on arXiv 16 Mar 2026.

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26 of 43 references.

References · 26

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  3. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
  4. 2025FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Spacecited by 960
  5. 2020Self-Supervised Scene De-occlusioncited by 96
  6. 2022Learning to generate line drawings that convey geometry and semanticscited by 82
  7. 2024ToonCrafter: Generative Cartoon Interpolationcited by 68
  8. 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
  9. 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
  10. 2025PhysAnimator: Physics-Guided Generative Cartoon Animationcited by 40
  11. 2025ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generationcited by 37
  12. 2024Generative Image Layer Decomposition with Visual Effectscited by 33
14 more
  1. 2025Qwen-Image-Layered: Towards Inherent Editability via Layer Decompositioncited by 29
  2. 2024LayerDiff: Exploring Text-guided Multi-layered Composable Image Synthesis via Layer-Collaborative Diffusion Modelcited by 26
  3. 2024AniDoc: Animation Creation Made Easiercited by 22
  4. 2025LayerD: Decomposing Raster Graphic Designs into Layerscited by 20
  5. 2025MangaNinja: Line Art Colorization with Precise Reference Followingcited by 17
  6. 2025DreamLayer: Simultaneous Multi-Layer Generation via Diffusion Modecited by 17
  7. 2020Fast Soft Color Segmentationcited by 13
  8. 2025LayerAnimate: Layer-level Control for Animationcited by 12
  9. 2025OmniPSD: Layered PSD Generation with Diffusion Transformercited by 11
  10. 2025LayerPeeler: Autoregressive Peeling for Layer-wise Image Vectorizationcited by 8
  11. 2025Controllable Layer Decomposition for Reversible Multi-Layer Image Generationcited by 8
  12. 2024Semi-supervised reference-based sketch extraction using a contrastive learning frameworkcited by 5
  13. 2015Decomposing Digital Paintings into Layers via RGB-space Geometrycited by 2
  14. 2026See-through: Single-image Layer Decomposition for Anime Characterscited by 2

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