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On The Complexity of Best-Arm Identification in Non-Stationary Linear Bandits

arXiv 2603.10346 ↗First posted 11 Mar 2026stat.ML cs.LGcited by 0

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Abstract (arXiv)

We study the fixed-budget best-arm identification (BAI) problem in non-stationary linear bandits. Concretely, given a fixed time budget T∈ mathbbN, finite arm set X subset ℝd, and a potentially adversarial sequence of unknown parameters lbrace θtrbracet=1T (hence non-stationary), a learner aims to identify the arm with the largest cumulative reward x_* = argmaxx ∈ X x^topsumt=1T θt with high probability. In this setting, it is well-known that uniformly sampling arms from the G-optimal design yields a minimax-optimal error probability of expleft(-Thetaleft(T / HGright)right), where HG scales proportionally with the dimension d. However, this notion of complexity is overly pessimistic, as it is derived from a lower bound in which the arm set consists only of the standard basis vectors, thus masking any potential advantages arising from arm sets with richer geometric structure. To address this, we establish an arm-set-dependent lower bound that, in contrast, holds for any arm set. Motivated by the ideas underlying our lower bound, we propose the Adjacent-optimal design, a specialization of the well-known XY-optimal design, and develop the textsfAdjacent-BAI algorithm. We prove that the error probability of textsfAdjacent-BAI matches our lower bound up to constants, verifying the tightness of our lower bound, and establishing the arm-set-dependent complexity of this setting.

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References · 14

  1. 2016Hyperband: A Novel Bandit-Based Approach to Hyperparameter Optimizationcited by 699
  2. 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 286
  3. 2015Non-stochastic Best Arm Identification and Hyperparameter Optimizationcited by 221
  4. 2014Best-Arm Identification in Linear Banditscited by 100
  5. 2019Sequential Experimental Design for Transductive Linear Banditscited by 91
  6. 2020Optimal Best-arm Identification in Linear Banditscited by 71
  7. 2020Gamification of Pure Exploration for Linear Banditscited by 63
  8. 2021High-Dimensional Experimental Design and Kernel Banditscited by 56
  9. 2020An Empirical Process Approach to the Union Bound: Practical Algorithms for Combinatorial and Linear Banditscited by 45
  10. 2017Fully adaptive algorithm for pure exploration in linear banditscited by 43
  11. 2021Minimax Optimal Fixed-Budget Best Arm Identification in Linear Banditscited by 32
  12. 2021Fixed-Budget Best-Arm Identification in Structured Banditscited by 22
2 more
  1. 2021Selective Sampling for Online Best-arm Identificationcited by 6
  2. 2023A/B Testing and Best-arm Identification for Linear Bandits with Robustness to Non-stationaritycited by 2

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