SCENEBench: An Audio Understanding Benchmark Grounded in Assistive and Industrial Use Cases
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Abstract (arXiv)
Advances in large language models (LLMs) have enabled significant capabilities in audio processing, resulting in state-of-the-art models now known as Large Audio Language Models (LALMs). However, minimal work has been done to measure audio understanding beyond automatic speech recognition (ASR). This paper closes that gap by proposing a benchmark suite, SCENEBench (Spatial, Cross-lingual, Environmental, Non-speech Evaluation), that targets a broad form of audio comprehension across four real-world categories: background sound understanding, noise localization, cross-linguistic speech understanding, and vocal characterizer recognition. These four categories are selected based on understudied needs from accessibility technology and industrial noise monitoring. In addition to performance, we also measure model latency. The purpose of this benchmark suite is to assess audio beyond just what words are said - rather, how they are said and the non-speech components of the audio. Because our audio samples are synthetically constructed (e.g., by overlaying two natural audio samples), we further validate our benchmark against 20 natural audio items per task, sub-sampled from existing datasets to match our task criteria, to assess ecological validity. We assess five state-of-the-art LALMs and find critical gaps: performance varies across tasks, with some tasks performing below random chance and others achieving high accuracy. These results provide direction for targeted improvements in model capabilities.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 14 of its 46 references that are in the map. First posted on arXiv 10 Mar 2026.
Builds on
14 of 46 references.
References · 14
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3 papers.