Improving through Interaction: Searching Behavioral Representation Spaces with CMA-ES-IG
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Abstract (arXiv)
Robots that interact with humans must adapt to individual users' preferences to operate effectively in human-centered environments. An intuitive and effective technique to learn non-expert users' preferences is through rankings of robot behaviors, e.g., trajectories, gestures, or voices. Existing techniques primarily focus on generating queries that optimize preference learning outcomes, such as sample efficiency or final preference estimation accuracy. However, the focus on outcome overlooks key user expectations in the process of providing these rankings, which can negatively impact users' adoption of robotic systems. This work proposes the Covariance Matrix Adaptation Evolution Strategies with Information Gain (CMA-ES-IG) algorithm. CMA-ES-IG explicitly incorporates user experience considerations into the preference learning process by suggesting perceptually distinct and informative trajectories for users to rank. We demonstrate these benefits through both simulated studies and real-robot experiments. CMA-ES-IG, compared to state-of-the-art alternatives, (1) scales more effectively to higher-dimensional preference spaces, (2) maintains computational tractability for high-dimensional problems, (3) is robust to noisy or inconsistent user feedback, and (4) is preferred by non-expert users in identifying their preferred robot behaviors. This project's code is available at github.com/interaction-lab/CMA-ES-IG
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 40 of its 109 references that are in the map. First posted on arXiv 9 Mar 2026.
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40 of 109 references.
References · 40
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28 more
- 2024Inference-Time Policy Steering through Human Interactionscited by 35
- 2020Shared Autonomy with Learned Latent Actionscited by 34
- 2020Object Handovers: a Review for Roboticscited by 28
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- 2024Trajectory Improvement and Reward Learning from Comparative Language Feedbackcited by 17
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- 2024VoicePilot: Harnessing LLMs as Speech Interfaces for Physically Assistive Robotscited by 16
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- 2021Towards Transferring Human Preferences from Canonical to Actual Assembly Taskscited by 1
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- 2025HandProxy: Expanding the Affordances of Speech Interfaces in Immersive Environments with a Virtual Proxy Handcited by 1
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