mlsanityData to 7 Oct 2026

How to Peel with a Knife: Aligning Fine-Grained Manipulation with Human Preference

arXiv 2603.03280 ↗First posted 3 Mar 2026cs.RO cs.AI cs.CVcited by 1

On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF

Abstract (arXiv)

Many essential manipulation tasks - such as food preparation, surgery, and craftsmanship - remain intractable for autonomous robots. These tasks are characterized not only by contact-rich, force-sensitive dynamics, but also by their "implicit" success criteria: unlike pick-and-place, task quality in these domains is continuous and subjective (e.g. how well a potato is peeled), making quantitative evaluation and reward engineering difficult. We present a learning framework for such tasks, using peeling with a knife as a representative example. Our approach follows a two-stage pipeline: first, we learn a robust initial policy via force-aware data collection and imitation learning, enabling generalization across object variations; second, we refine the policy through preference-based finetuning using a learned reward model that combines quantitative task metrics with qualitative human feedback, aligning policy behavior with human notions of task quality. Using only 50-200 peeling trajectories, our system achieves over 90% average success rates on challenging produce including cucumbers, apples, and potatoes, with performance improving by up to 40% through preference-based finetuning. Remarkably, policies trained on a single produce category exhibit strong zero-shot generalization to unseen in-category instances and to out-of-distribution produce from different categories while maintaining over 90% success rates.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 35 of its 47 references that are in the map. First posted on arXiv 3 Mar 2026.

Builds on

35 of 47 references.

Closest ancestors · 4

Same direction, newest first

  1. 2023Contrastive Preference Learning: Learning from Human Feedback without RL20 Oct
  2. 2021PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training9 Jun
  3. 2018Reward learning from human preferences and demonstrations in Atari15 Nov
  4. 2017Deep reinforcement learning from human preferences12 Jun

Other references · 31

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  3. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  4. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
  5. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
  6. 2023A Survey on Evaluation of Large Language Modelscited by 1,227
  7. 2024Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robotscited by 373
  8. 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 205
  9. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
  10. 2025Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulationcited by 103
  11. 2022Few-Shot Preference Learning for Human-in-the-Loop RLcited by 85
  12. 2025Self-Improving Vision-Language-Action Models with Data Generation via Residual RLcited by 72
19 more
  1. 2024Learning Visuotactile Skills with Two Multifingered Handscited by 71
  2. 2021DiSECt: A Differentiable Simulation Engine for Autonomous Robotic Cuttingcited by 62
  3. 2025Residual Off-Policy RL for Finetuning Behavior Cloning Policiescited by 42
  4. 2025GR-RL: Going Dexterous and Precise for Long-Horizon Robotic Manipulationcited by 41
  5. 2025Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoidscited by 40
  6. 2024DextrAH-G: Pixels-to-Action Dexterous Arm-Hand Grasping with Geometric Fabricscited by 36
  7. 2024ForceMimic: Force-Centric Imitation Learning with Force-Motion Capture System for Contact-Rich Manipulationcited by 36
  8. 2024Adaptive Compliance Policy: Learning Approximate Compliance for Diffusion Guided Controlcited by 36
  9. 2024FoAR: Force-Aware Reactive Policy for Contact-Rich Robotic Manipulationcited by 32
  10. 2024TidyBot++: An Open-Source Holonomic Mobile Manipulator for Robot Learningcited by 21
  11. 2025DexForce: Extracting Force-informed Actions from Kinesthetic Demonstrations for Dexterous Manipulationcited by 21
  12. 2023RoboNinja: Learning an Adaptive Cutting Policy for Multi-Material Objectscited by 20
  13. 2023Efficient Sim-to-real Transfer of Contact-Rich Manipulation Skills with Online Admittance Residual Learningcited by 18
  14. 2025FDPP: Fine-tune Diffusion Policy with Human Preferencecited by 14
  15. 2024MORPHeus: a Multimodal One-armed Robot-assisted Peeling System with Human Users In-the-loopcited by 10
  16. 2023Bridging the Sim-to-Real Gap with Dynamic Compliance Tuning for Industrial Insertioncited by 8
  17. 2024Vegetable Peeling: A Case Study in Constrained Dexterous Manipulationcited by 7
  18. 2019Surfing on an uncertain edge: Precision cutting of soft tissue using torque-based medium classificationcited by 2
  19. 2025Task and Joint Space Dual-Arm Compliant Controlcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2021Skill Preferences: Learning to Extract and Execute Robotic Skills from Human Feedback
  2. 2024Learning Manipulation Skills through Robot Chain-of-Thought with Sparse Failure Guidance
  3. 2020Grasping with Chopsticks: Combating Covariate Shift in Model-free Imitation Learning for Fine Manipulation
  4. 2026TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation
  5. 2025FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation
  6. 2022Unified Learning from Demonstrations, Corrections, and Preferences during Physical Human-Robot Interaction
  7. 2023Learning a Universal Human Prior for Dexterous Manipulation from Human Preference
  8. 2025SARM: Stage-Aware Reward Modeling for Long Horizon Robot Manipulation