mlsanityData to 13 Oct 2026

RoboNinja: Learning an Adaptive Cutting Policy for Multi-Material Objects

arXiv 2302.11553 ↗First posted 22 Feb 2023cs.ROcited by 20

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Abstract (arXiv)

We introduce RoboNinja, a learning-based cutting system for multi-material objects (i.e., soft objects with rigid cores such as avocados or mangos). In contrast to prior works using open-loop cutting actions to cut through single-material objects (e.g., slicing a cucumber), RoboNinja aims to remove the soft part of an object while preserving the rigid core, thereby maximizing the yield. To achieve this, our system closes the perception-action loop by utilizing an interactive state estimator and an adaptive cutting policy. The system first employs sparse collision information to iteratively estimate the position and geometry of an object's core and then generates closed-loop cutting actions based on the estimated state and a tolerance value. The "adaptiveness" of the policy is achieved through the tolerance value, which modulates the policy's conservativeness when encountering collisions, maintaining an adaptive safety distance from the estimated core. Learning such cutting skills directly on a real-world robot is challenging. Yet, existing simulators are limited in simulating multi-material objects or computing the energy consumption during the cutting process. To address this issue, we develop a differentiable cutting simulator that supports multi-material coupling and allows for the generation of optimized trajectories as demonstrations for policy learning. Furthermore, by using a low-cost force sensor to capture collision feedback, we were able to successfully deploy the learned model in real-world scenarios, including objects with diverse core geometries and soft materials.

Key facts. Cited by 20 papers in the map (data through 13 Oct 2026). First posted on arXiv 22 Feb 2023.

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Citing papers per year: 2023: 6; 2024: 5; 2025: 5; 2026: 4.

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  1. 2023RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulationcited by 208
  2. 2023FluidLab: A Differentiable Environment for Benchmarking Complex Fluid Manipulationcited by 37
  3. 2023Learning Foresightful Dense Visual Affordance for Deformable Object Manipulationcited by 25
  4. 2026A Systematic Study of Data Modalities and Strategies for Co-training Large Behavior Models for Robot Manipulationcited by 22
  5. 2024Hazards in Daily Life? Enabling Robots to Proactively Detect and Resolve Anomaliescited by 19
  6. 2025ArticuBot: Learning Universal Articulated Object Manipulation Policy via Large Scale Simulationcited by 11
  7. 2023Towards Generalist Robots: A Promising Paradigm via Generative Simulationcited by 9
  8. 2024Learning Manipulation Skills through Robot Chain-of-Thought with Sparse Failure Guidancecited by 9
  9. 2024DeformPAM: Data-Efficient Learning for Long-horizon Deformable Object Manipulation via Preference-based Action Alignmentcited by 7
  10. 2023Learning Generalizable Tool-use Skills through Trajectory Generationcited by 6
  11. 2023DiffVL: Scaling Up Soft Body Manipulation using Vision-Language Driven Differentiable Physicscited by 6
  12. 2024SliceIt! -- A Dual Simulator Framework for Learning Robot Food Slicingcited by 6
8 more
  1. 2024One-shot Video Imitation via Parameterized Symbolic Abstraction Graphscited by 3
  2. 2025Real-Time Verification of Embodied Reasoning for Generative Skill Acquisitioncited by 3
  3. 2025TopoCut: Learning Multi-Step Cutting with Spectral Rewards and Discrete Diffusion Policiescited by 2
  4. 2025Mash, Spread, Slice! Learning to Manipulate Object States via Visual Spatial Progresscited by 2
  5. 2026How to Peel with a Knife: Aligning Fine-Grained Manipulation with Human Preferencecited by 1
  6. 2025GRITS: A Spillage-Aware Guided Diffusion Policy for Robot Food Scooping Taskscited by 0
  7. 2026Latent Space Reinforcement Learning for Inverse Material Estimation in Food Fracture Simulationcited by 0
  8. 2026GROW2: Grounding Which and Where for Robot Tool Usecited by 0