Beyond End-to-End Video Models: An LLM-Based Multi-Agent System for Educational Video Generation
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as instructional and educational media. To address this problem, we propose LASEV, a hierarchical LLM-based multi-agent system for generating high-quality instructional videos from educational problems. LASEV formulates educational video generation as a multi-objective task that simultaneously demands correct step-by-step reasoning, pedagogically coherent narration, semantically faithful visual demonstrations, and precise audio--visual alignment. To address the limitations of prior approaches--including low procedural fidelity, high production cost, and limited controllability--LASEV decomposes the generation workflow into specialized agents that collaborate through a central Orchestrating Agent, shared production state, explicit quality gates, and iterative critique mechanisms. Specifically, the Orchestrating Agent supervises a Solution Agent for rigorous problem solving, an Illustration Agent that produces executable visualization code, and a Narration Agent for learner-oriented instructional scripts. In addition, all outputs from the working agents are subject to semantic critique, rule-based constraints, and tool-based compilation checks. Rather than directly synthesizing pixels, the system constructs a structured executable video script that is deterministically compiled into synchronized visuals and narration using template-driven assembly rules, enabling fully automated production without manual editing. In large-scale deployments, LASEV achieves a throughput exceeding one million videos per day, delivering over a 95% reduction in cost compared to current industry-standard approaches while maintaining a high acceptance rate.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 16 of its 42 references that are in the map. First posted on arXiv 12 Feb 2026.
Builds on
16 of 42 references.
Closest ancestors · 1
Same direction, newest first
Other references · 15
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Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026ViviDoc: Generating Interactive Documents through Human-Agent Collaborationcited by 2
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- 2026Are Video Models Zero-Shot Learners and Reasoners in Education? EduVideoBench, A Knowledge-Skills-Attitude Benchmark for Educational Video Generationcited by 0
- 2026Agentic Visual Generation: From Generative Models to Agentic Controlcited by 0
- 2026Agentic Visual Generation: From Generative Models to Agentic Control6 Sep 2026
- 2026Are Video Models Zero-Shot Learners and Reasoners in Education? EduVideoBench, A Knowledge-Skills-Attitude Benchmark for Educational Video Generation26 May 2026
- 2026ViviDoc: Generating Interactive Documents through Human-Agent Collaboration30 Mar 2026
- 2026Demonstrating ViviDoc: Generating Interactive Documents through Human-Agent Collaboration2 Mar 2026
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