The Great March 100: 100 Detail-oriented Tasks for Evaluating Embodied AI Agents
On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning
Abstract (arXiv)
Recently, with the rapid development of robot learning and imitation learning, numerous datasets and methods have emerged. However, these datasets and their task designs often lack systematic consideration and principles. This raises important questions: Do the current datasets and task designs truly advance the capabilities of robotic agents? Do evaluations on a few common tasks accurately reflect the differentiated performance of various methods proposed by different teams and evaluated on different tasks? To address these issues, we introduce the Great March 100 (GM-100) as the first step towards a robot learning Olympics. GM-100 consists of 100 carefully designed tasks that cover a wide range of interactions and long-tail behaviors, aiming to provide a diverse and challenging set of tasks to comprehensively evaluate the capabilities of robotic agents and promote diversity and complexity in robot dataset task designs. These tasks are developed through systematic analysis and expansion of existing task designs, combined with insights from human-object interaction primitives and object affordances. We collect a large amount of trajectory data on different robotic platforms and evaluate several baseline models. Experimental results demonstrate that the GM-100 tasks are 1) feasible to execute and 2) sufficiently challenging to effectively differentiate the performance of current VLA models. Our data and code are available at https://rhos.ai/research/gm-100.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 25 of its 28 references that are in the map. First posted on arXiv 16 Jan 2026.
Builds on
25 of 28 references.
Closest ancestors · 4
Same direction, newest first
- 2024RoboMIND: Benchmark on Multi-embodiment Intelligence Normative Data for Robot Manipulation18 Dec
- 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation4 Jan
- 2023BridgeData V2: A Dataset for Robot Learning at Scale24 Aug
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware23 Apr
Other references · 21
- 2025Qwen3 Technical Reportcited by 8,195
- 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
- 2024RDT-1B: a Diffusion Foundation Model for Bimanual Manipulationcited by 670
- 2025SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Roboticscited by 507
- 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 502
- 2024CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulationcited by 411
9 more
- 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 390
- 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actionscited by 386
- 2023RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shotcited by 173
- 2020PaStaNet: Toward Human Activity Knowledge Enginecited by 79
- 2025RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulationcited by 72
- 2025RynnVLA-002: A Unified Vision-Language-Action and World Modelcited by 70
- 2025Igniting VLMs toward the Embodied Spacecited by 53
- 2019HAKE: Human Activity Knowledge Enginecited by 32
- 2022Beyond Object Recognition: A New Benchmark towards Object Concept Learningcited by 11
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026A1: A Fully Transparent Open-Source, Adaptive and Efficient Truncated Vision-Language-Action Modelcited by 8
- 2026ATOM-Bench: A Real-World Benchmark for Atomic Skills and Compositional Generalization in Manipulation Policiescited by 0
- 2026HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaborationcited by 0
- 2026EWAM: Emergent Depth-Wise Specialization in a Unified Embodied Model -- From Semantic Understanding through Visual Foresight to Actioncited by 0
- 2026Video Prediction Policy 2: Predict Better, Act Bettercited by 0
- 2026Video Prediction Policy 2: Predict Better, Act Better7 Oct 2026
- 2026EWAM: Emergent Depth-Wise Specialization in a Unified Embodied Model -- From Semantic Understanding through Visual Foresight to Action30 Sep 2026
- 2026HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration26 Jun 2026
- 2026ATOM-Bench: A Real-World Benchmark for Atomic Skills and Compositional Generalization in Manipulation Policies15 Jun 2026
- 2026A1: A Fully Transparent Open-Source, Adaptive and Efficient Truncated Vision-Language-Action Model7 Apr 2026
Similar, not cited
Close in wording, no citation either way
- 2025ManiTaskGen: A Comprehensive Task Generator for Benchmarking and Improving Vision-Language Agents on Embodied Decision-Making
- 2025A Survey: Learning Embodied Intelligence from Physical Simulators and World Models
- 2025EmbodiedBrain: Expanding Performance Boundaries of Task Planning for Embodied Intelligence
- 2026Are Frontier VLM Agents Ready to Be Robot Generalists? An Empirical Study with the Embodied Agent Arena
- 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulation
- 2026ETA: A New Agentic Paradigm for Embodied Tasks
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
- 2025Large Model Empowered Embodied AI: A Survey on Decision-Making and Embodied Learning