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SPARK: Scalable Real-Time Point Cloud Aggregation with Multi-View Self-Calibration

arXiv 2601.08414 ↗First posted 13 Jan 2026cs.CVcited by 0

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Abstract (arXiv)

Real-time multi-camera 3D reconstruction is crucial for 3D perception, immersive interaction, and robotics. Existing methods struggle with multi-view fusion, camera extrinsic uncertainty, and scalability for large camera setups. We propose SPARK, a self-calibrating real-time multi-camera point cloud reconstruction framework that jointly handles point cloud fusion and extrinsic uncertainty. SPARK consists of: (1) a geometry-aware online extrinsic estimation module leveraging multi-view priors and enforcing cross-view and temporal consistency for stable self-calibration, and (2) a confidence-driven point cloud fusion strategy modeling depth reliability and visibility at pixel and point levels to suppress noise and view-dependent inconsistencies. By performing frame-wise fusion without accumulation, SPARK produces stable point clouds in dynamic scenes while scaling linearly with the number of cameras. Extensive experiments on real-world multi-camera systems show that SPARK outperforms existing approaches in extrinsic accuracy, geometric consistency, temporal stability, and real-time performance, demonstrating its effectiveness and scalability for large-scale multi-camera 3D reconstruction.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 13 of its 26 references that are in the map. First posted on arXiv 13 Jan 2026.

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13 of 26 references.

References · 13

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  3. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  5. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  6. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  7. 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
  8. 2023Visual Geometry Grounded Deep Structure From Motioncited by 225
  9. 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 204
  10. 2013Stabilitycited by 119
  11. 2023R3D3: Dense 3D Reconstruction of Dynamic Scenes from Multiple Camerascited by 39
  12. 2018SurfelMeshing: Online Surfel-Based Mesh Reconstructioncited by 29
1 more
  1. 2024PG-SLAM: Photo-realistic and Geometry-aware RGB-D SLAM in Dynamic Environmentscited by 11

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