Building temporally coherent 3D maps with VGGT for memory-efficient Semantic SLAM
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Abstract (arXiv)
We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including assistive navigation. To achieve continuous updates of the 3D scene representation, we process the image flow with a sliding window, aligning submaps, thereby overcoming VGGT's high memory demands. We exploit the VGGT tracking head to aggregate 2D semantic instance masks into 3D objects. To allow for temporal consistency and richer contextual reasoning the system stores timestamps and instance-level identities, thereby enabling the detection of changes in the environment. We evaluate the approach on well-known benchmarks and custom datasets specifically designed for assistive navigation scenarios. The results demonstrate the applicability of the framework to real-world scenarios.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 8 of its 15 references that are in the map. First posted on arXiv 20 Nov 2025.
Builds on
8 of 15 references.
References · 8
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2024YOLOv9: Learning What You Want to Learn Using Programmable Gradient Informationcited by 425
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
- 2025SpatialTrackerV2: 3D Point Tracking Made Easycited by 87
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Citing papers per year: 2026: 1.
1 paper.