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ARAC: Adaptive Regularized Multi-Agent Soft Actor-Critic in Graph-Structured Adversarial Games

arXiv 2511.08412 ↗First posted 11 Nov 2025cs.LGcited by 0

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Abstract (arXiv)

In graph-structured multi-agent reinforcement learning (MARL) adversarial tasks such as pursuit and confrontation, agents must coordinate under highly dynamic interactions, where sparse rewards hinder efficient policy learning. We propose Adaptive Regularized Multi-Agent Soft Actor-Critic (ARAC), which integrates an attention-based graph neural network (GNN) for modeling agent dependencies with an adaptive divergence regularization mechanism. The GNN enables expressive representation of spatial relations and state features in graph environments. Divergence regularization can serve as policy guidance to alleviate the sparse reward problem, but it may lead to suboptimal convergence when the reference policy itself is imperfect. The adaptive divergence regularization mechanism enables the framework to exploit reference policies for efficient exploration in the early stages, while gradually reducing reliance on them as training progresses to avoid inheriting their limitations. Experiments in pursuit and confrontation scenarios demonstrate that ARAC achieves faster convergence, higher final success rates, and stronger scalability across varying numbers of agents compared with MARL baselines, highlighting its effectiveness in complex graph-structured environments.

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References · 18

  1. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
  2. 2017Graph Attention Networkscited by 8,854
  3. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  4. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  5. 2015Pointer Networkscited by 882
  6. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  7. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 833
  8. 2019Behavior Regularized Offline Reinforcement Learningcited by 654
  9. 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 475
  10. 2018Actor-Attention-Critic for Multi-Agent Reinforcement Learningcited by 259
  11. 2018Graph Convolutional Reinforcement Learningcited by 148
  12. 2022Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progresscited by 63
6 more
  1. 2019Dealing with Sparse Rewards in Reinforcement Learningcited by 40
  2. 2021Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement Learningcited by 10
  3. 2024Boosting Sample Efficiency and Generalization in Multi-agent Reinforcement Learning via Equivariancecited by 9
  4. 2024Grasper: A Generalist Pursuer for Pursuit-Evasion Problemscited by 6
  5. 2025Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Gamescited by 3
  6. 2025Decentralized Reinforcement Learning for Multi-Agent Multi-Resource Allocation via Dynamic Cluster Agreementscited by 2

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