LiveThinking: Enabling Real-Time Efficient Reasoning for AI-Powered Livestreaming via Reinforcement Learning
On the map: LLM reasoning → Test-time compute and efficient thinking
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Abstract (arXiv)
In AI-powered e-commerce livestreaming, digital avatars require real-time responses to drive engagement, a task for which high-latency Large Reasoning Models (LRMs) are ill-suited. We introduce LiveThinking, a practical two-stage optimization framework to bridge this gap. First, we address computational cost by distilling a 670B teacher LRM into a lightweight 30B Mixture-of-Experts (MoE) model (3B active) using Rejection Sampling Fine-Tuning (RFT). This reduces deployment overhead but preserves the teacher's verbose reasoning, causing latency. To solve this, our second stage employs reinforcement learning with Group Relative Policy Optimization (GRPO) to compress the model's reasoning path, guided by a multi-objective reward function balancing correctness, helpfulness, and brevity. LiveThinking achieves a 30-fold reduction in computational cost, enabling sub-second latency. In real-world application on Taobao Live, it improved response correctness by 3.3% and helpfulness by 21.8%. Tested by hundreds of thousands of viewers, our system led to a statistically significant increase in Gross Merchandise Volume (GMV), demonstrating its effectiveness in enhancing user experience and commercial performance in live, interactive settings.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Test-time compute and efficient thinking, one of 17 directions in LLM reasoning. Builds on 19 of its 25 references that are in the map. First posted on arXiv 9 Oct 2025.
Builds on
19 of 25 references.
Closest ancestors · 7
Same direction, newest first
- 2025Shorten After You're Right: Lazy Length Penalties for Reasoning RL18 May
- 2025Not All Thoughts are Generated Equal: Efficient LLM Reasoning via Multi-Turn Reinforcement Learning17 May
- 2025Making Small Language Models Efficient Reasoners: Intervention, Supervision, Reinforcement12 May
- 2025ThinkPrune: Pruning Long Chain-of-Thought of LLMs via Reinforcement Learning2 Apr
- 2025Demystifying Long Chain-of-Thought Reasoning in LLMs5 Feb
- 2025O1-Pruner: Length-Harmonizing Fine-Tuning for O1-Like Reasoning Pruning22 Jan
- 2024Do NOT Think That Much for 2+3=? On the Overthinking of o1-Like LLMs30 Dec
Other references · 12
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2025Qwen3 Technical Reportcited by 8,820
- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
- 2023Retrieval-Augmented Generation for Large Language Models: A Surveycited by 2,212
- 2024OpenAI o1 System Cardcited by 1,244
- 2025Kimi k1.5: Scaling Reinforcement Learning with LLMscited by 1,210
- 2023RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedbackcited by 625
- 2023Large Language Models for Information Retrieval: A Surveycited by 331
- 2025Reinforcement Learning Optimization for Large-Scale Learning: An Efficient and User-Friendly Scaling Librarycited by 101
- 2025RAG-RL: Advancing Retrieval-Augmented Generation via RL and Curriculum Learningcited by 30
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2026Thinking in Streaming Video
- 2026AdaSR: Adaptive Streaming Reasoning with Hierarchical Relative Policy Optimization
- 2025REA-RL: Reflection-Aware Online Reinforcement Learning for Efficient Reasoning
- 2026TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming
- 2025AVATAR: Reinforcement Learning to See, Hear, and Reason Over Video
- 2025Mitigating Overthinking through Reasoning Shaping
- 2026ROM: Real-time Overthinking Mitigation via Streaming Detection and Intervention
- 2025RoiRL: Efficient, Self-Supervised Reasoning with Offline Iterative Reinforcement Learning