Talking Head Generation via AU-Guided Landmark Prediction
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Abstract (arXiv)
We propose a two-stage framework for audio-driven talking head generation with fine-grained expression control via facial Action Units (AUs). Unlike prior methods relying on emotion labels or implicit AU conditioning, our model explicitly maps AUs to 2D facial landmarks, enabling physically grounded, per-frame expression control. In the first stage, a variational motion generator predicts temporally coherent landmark sequences from audio and AU intensities. In the second stage, a diffusion-based synthesizer generates realistic, lip-synced videos conditioned on these landmarks and a reference image. This separation of motion and appearance improves expression accuracy, temporal stability, and visual realism. Experiments on the MEAD dataset show that our method outperforms state-of-the-art baselines across multiple metrics, demonstrating the effectiveness of explicit AU-to-landmark modeling for expressive talking head generation.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 33 of its 49 references that are in the map. First posted on arXiv 24 Sep 2025.
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33 of 49 references.
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