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EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting

arXiv 2509.03430 ↗First posted 3 Sep 2025cs.HC cs.CV cs.GRcited by 0

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Abstract (arXiv)

The ability to detect touch events on uninstrumented, everyday surfaces has been a long-standing goal for mixed reality systems. Prior work has shown that virtual interfaces bound to physical surfaces offer performance and ergonomic benefits over tapping at interfaces floating in the air. A wide variety of approaches have been previously developed, to which we contribute a new headset-integrated technique called systemname. We use a combination of a computer-triggered camera and one or more infrared emitters to create structured shadows, from which we can accurately estimate hover distance (mean error of 6.9~mm) and touch contact (98.0% accuracy). We discuss how our technique works across a range of conditions, including surface material, interaction orientation, and environmental lighting.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 10 of its 77 references that are in the map. First posted on arXiv 3 Sep 2025.

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10 of 77 references.

References · 10

  1. 2023FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterizationcited by 161
  2. 2020MediaPipe Hands: On-device Real-time Hand Trackingcited by 157
  3. 2022PressureVision: Estimating Hand Pressure from a Single RGB Imagecited by 23
  4. 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 18
  5. 2023PressureVision++: Estimating Fingertip Pressure from Diverse RGB Imagescited by 12
  6. 2019Estimating Fingertip Forces, Torques, and Local Curvatures from Fingernail Imagescited by 8
  7. 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
  8. 2025EgoTouch: On-Body Touch Input Using AR/VR Headset Camerascited by 5
  9. 2024TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Visioncited by 4
  10. 2025HaloTouch: Using IR Multi-path Interference to Support Touch Interactions With General Surfacescited by 2

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