Multi-Group Equivariant Augmentation for Reinforcement Learning in Robot Manipulation
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Sampling efficiency is critical for deploying visuomotor learning in real-world robotic manipulation. While task symmetry has emerged as a promising inductive bias to improve efficiency, most prior work is limited to isometric symmetries -- applying the same group transformation to all task objects across all timesteps. In this work, we explore non-isometric symmetries, applying multiple independent group transformations across spatial and temporal dimensions to relax these constraints. We introduce a novel formulation of the partially observable Markov decision process (POMDP) that incorporates the non-isometric symmetry structures, and propose a simple yet effective data augmentation method, Multi-Group Equivariance Augmentation (MEA). We integrate MEA with offline reinforcement learning to enhance sampling efficiency, and introduce a voxel-based visual representation that preserves translational equivariance. Extensive simulation and real-robot experiments across two manipulation domains demonstrate the effectiveness of our approach.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 44 of its 49 references that are in the map. First posted on arXiv 15 Aug 2025.
Builds on
44 of 49 references.
Closest ancestors · 3
Same direction, newest first
- 2024Equivariant Reinforcement Learning under Partial Observability26 Aug
- 2024Revisiting Data Augmentation in Deep Reinforcement Learning19 Feb
- 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning29 Jan
Other references · 41
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
- 2016Group Equivariant Convolutional Networkscited by 1,165
- 2020Mastering Atari with Discrete World Modelscited by 1,007
- 2015End-to-End Training of Deep Visuomotor Policiescited by 875
- 2020CURL: Contrastive Unsupervised Representations for Reinforcement Learningcited by 760
- 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 743
- 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
- 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 585
- 2020Reinforcement Learning with Augmented Datacited by 468
- 2022DayDreamer: World Models for Physical Robot Learningcited by 400
29 more
- 2018Quantifying Generalization in Reinforcement Learningcited by 352
- 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 344
- 2017Asymmetric Actor Critic for Image-Based Robot Learningcited by 238
- 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 233
- 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 209
- 2020Generalization in Reinforcement Learning by Soft Data Augmentationcited by 137
- 2021Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPscited by 122
- 2019Network Randomization: A Simple Technique for Generalization in Deep Reinforcement Learningcited by 104
- 2022SO(2)-Equivariant Reinforcement Learningcited by 84
- 2016Multi-view Self-supervised Deep Learning for 6D Pose Estimation in the Amazon Picking Challengecited by 70
- 2021Equivariant Q Learning in Spatial Action Spacescited by 62
- 2022Equivariant Descriptor Fields: SE(3)-Equivariant Energy-Based Models for End-to-End Visual Robotic Manipulation Learningcited by 56
- 2022Sample Efficient Grasp Learning Using Equivariant Modelscited by 53
- 2023Diffusion-EDFs: Bi-equivariant Denoising Generative Modeling on SE(3) for Visual Robotic Manipulationcited by 52
- 2022SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fieldscited by 51
- 2022Equivariant Transporter Networkcited by 46
- 2024DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Handscited by 45
- 2022On-Robot Learning With Equivariant Modelscited by 42
- 2022Edge Grasp Network: A Graph-Based SE(3)-invariant Approach to Grasp Detectioncited by 35
- 2024Fourier Transporter: Bi-Equivariant Robotic Manipulation in 3Dcited by 33
- 2022MIRA: Mental Imagery for Robotic Affordancescited by 26
- 2022A Comprehensive Survey of Data Augmentation in Visual Reinforcement Learningcited by 25
- 2023Local Neural Descriptor Fields: Locally Conditioned Object Representations for Manipulationcited by 21
- 2023Leveraging Symmetries in Pick and Placecited by 19
- 2024Imagination Policy: Using Generative Point Cloud Models for Learning Manipulation Policiescited by 18
- 2022Data Augmentation for Manipulationcited by 16
- 2023One-shot Imitation Learning via Interaction Warpingcited by 16
- 2024RiEMann: Near Real-Time SE(3)-Equivariant Robot Manipulation without Point Cloud Segmentationcited by 12
- 2022BulletArm: An Open-Source Robotic Manipulation Benchmark and Learning Frameworkcited by 9
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- 2026MIRROR: Reflecting Hidden Symmetries from Offline Robot Interaction Data ↗
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