Interactive Groupwise Comparison for Reinforcement Learning from Human Feedback
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Reinforcement learning from human feedback (RLHF) has emerged as a key enabling technology for aligning AI behaviour with human preferences. The traditional way to collect data in RLHF is via pairwise comparisons: human raters are asked to indicate which one of two samples they prefer. We present an interactive visualisation that better exploits the human visual ability to compare and explore whole groups of samples. The interface is comprised of two linked views: 1) an exploration view showing a contextual overview of all sampled behaviours organised in a hierarchical clustering structure; and 2) a comparison view displaying two selected groups of behaviours for user queries. Users can efficiently explore large sets of behaviours by iterating between these two views. Additionally, we devised an active learning approach suggesting groups for comparison. As shown by our evaluation in six simulated robotics tasks, our approach increases the final rewards by 69.34%. It leads to lower error rates and better policies. We open-source the code that can be easily integrated into the RLHF training loop, supporting research on human-AI alignment.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 25 of its 79 references that are in the map. First posted on arXiv 6 Jul 2025.
Builds on
25 of 79 references.
Closest ancestors · 8
Same direction, newest first
- 2024Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback4 Feb
- 2023Promptable Behaviors: Personalizing Multi-Objective Rewards from Human Preferences14 Dec
- 2023RLHF-Blender: A Configurable Interactive Interface for Learning from Diverse Human Feedback8 Aug
- 2022Time-Efficient Reward Learning via Visually Assisted Cluster Ranking30 Nov
- 2022Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback21 Nov
- 2022The Expertise Problem: Learning from Specialized Feedback12 Nov
- 2019Fine-Tuning Language Models from Human Preferences18 Sep
- 2018DQN-TAMER: Human-in-the-Loop Reinforcement Learning with Intractable Feedback28 Oct
Other references · 17
- 2022Training language models to follow instructions with human feedbackcited by 15,712
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
- 2023Training Diffusion Models with Reinforcement Learningcited by 939
- 2023Diffusion Model Alignment Using Direct Preference Optimizationcited by 767
- 2023Aligning Large Multimodal Models with Factually Augmented RLHFcited by 703
- 2023Safe RLHF: Safe Reinforcement Learning from Human Feedbackcited by 630
- 2023Aligning Text-to-Image Models using Human Feedbackcited by 418
- 2023RLHF-V: Towards Trustworthy MLLMs via Behavior Alignment from Fine-grained Correctional Human Feedbackcited by 404
- 2018An Introduction to Deep Reinforcement Learningcited by 201
- 2022imitation: Clean Imitation Learning Implementationscited by 34
- 2023Foundation Models Meet Visualizations: Challenges and Opportunitiescited by 31
- 2018Ordered Preference Elicitation Strategies for Supporting Multi-Objective Decision Makingcited by 17
5 more
- 2023Behavior Alignment via Reward Function Optimizationcited by 16
- 2019DRLViz: Understanding Decisions and Memory in Deep Reinforcement Learningcited by 12
- 2022Learning Preferences for Interactive Autonomycited by 5
- 2024MARLens: Understanding Multi-agent Reinforcement Learning for Traffic Signal Control via Visual Analyticscited by 4
- 2025Scalable Class-Centric Visual Interactive Labelingcited by 1
Built on by
Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2026One Size, Many Fits: Aligning Diverse Group-Wise Click Preferences in Large-Scale Advertising Image Generationcited by 4
- 2025DxHF: Providing High-Quality Human Feedback for LLM Alignment via Interactive Decompositioncited by 3
- 2025Improving User Interface Generation Models from Designer Feedbackcited by 3
- 2026Building Intelligent User Interfaces for Human-AI Alignmentcited by 0
- 2026Building Intelligent User Interfaces for Human-AI Alignment12 Feb 2026
- 2026One Size, Many Fits: Aligning Diverse Group-Wise Click Preferences in Large-Scale Advertising Image Generation2 Feb 2026
- 2025Improving User Interface Generation Models from Designer Feedback20 Sep 2025
- 2025DxHF: Providing High-Quality Human Feedback for LLM Alignment via Interactive Decomposition24 Jul 2025
Similar, not cited
Close in wording, no citation either way
- 2023A Survey of Reinforcement Learning from Human Feedback
- 2024Mapping out the Space of Human Feedback for Reinforcement Learning: A Conceptual Framework
- 2026Reinforcement Learning from Human Feedback: A Statistical Perspective
- 2025Maximizing the efficiency of human feedback in AI alignment: a comparative analysis
- 2023Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback
- 2024Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning
- 2025Reinforcement Learning from Human Feedback
- 2025From Demonstrations to Rewards: Alignment Without Explicit Human Preferences