Behavior Alignment via Reward Function Optimization
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Abstract (arXiv)
Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that avoid inadvertently inducing undesirable behaviors. Naively modifying the reward structure to offer denser and more frequent feedback can lead to unintended outcomes and promote behaviors that are not aligned with the designer's intended goal. Although potential-based reward shaping is often suggested as a remedy, we systematically investigate settings where deploying it often significantly impairs performance. To address these issues, we introduce a new framework that uses a bi-level objective to learn behavior alignment reward functions. These functions integrate auxiliary rewards reflecting a designer's heuristics and domain knowledge with the environment's primary rewards. Our approach automatically determines the most effective way to blend these types of feedback, thereby enhancing robustness against heuristic reward misspecification. Remarkably, it can also adapt an agent's policy optimization process to mitigate suboptimalities resulting from limitations and biases inherent in the underlying RL algorithms. We evaluate our method's efficacy on a diverse set of tasks, from small-scale experiments to high-dimensional control challenges. We investigate heuristic auxiliary rewards of varying quality -- some of which are beneficial and others detrimental to the learning process. Our results show that our framework offers a robust and principled way to integrate designer-specified heuristics. It not only addresses key shortcomings of existing approaches but also consistently leads to high-performing solutions, even when given misaligned or poorly-specified auxiliary reward functions.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 33 of its 72 references that are in the map. First posted on arXiv 29 Oct 2023.
Builds on
33 of 72 references.
References · 33
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Citing papers per year: 2024: 7; 2025: 5; 2026: 4.
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- 2024Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learningcited by 22
- 2025Virtual Agent Economiescited by 21
- 2024Solving Minimum-Cost Reach Avoid using Reinforcement Learningcited by 14
- 2024Bilevel reinforcement learning via the development of hyper-gradient without lower-level convexitycited by 10
- 2024Towards Building Specialized Generalist AI with System 1 and System 2 Fusioncited by 8
- 2024ELEMENTAL: Interactive Learning from Demonstrations and Vision-Language Models for Reward Design in Roboticscited by 8
- 2025Stabilizing Long-term Multi-turn Reinforcement Learning with Gated Rewardscited by 5
- 2025Interactive Groupwise Comparison for Reinforcement Learning from Human Feedbackcited by 4
- 2024Rewarding What Matters: Step-by-Step Reinforcement Learning for Task-Oriented Dialoguecited by 3
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- 2026CONSCIENTIA: Can LLM Agents Learn to Strategize? Emergent Deception and Trust in a Multi-Agent NYC Simulation10 Apr 2026
- 2026Large Language Model Guided Incentive Aware Reward Design for Cooperative Multi-Agent Reinforcement Learning25 Mar 2026
- 2025Finite-time Convergence Analysis of Actor-Critic with Evolving Reward14 Oct 2025
- 2025Virtual Agent Economies12 Sep 2025
- 2025Stabilizing Long-term Multi-turn Reinforcement Learning with Gated Rewards14 Aug 2025
- 2025The Policy Cliff: A Theoretical Analysis of Reward-Policy Maps in Large Language Models27 Jul 2025
- 2025Interactive Groupwise Comparison for Reinforcement Learning from Human Feedback6 Jul 2025
- 2024ELEMENTAL: Interactive Learning from Demonstrations and Vision-Language Models for Reward Design in Robotics27 Nov 2024
- 2024Solving Minimum-Cost Reach Avoid using Reinforcement Learning29 Oct 2024
- 2024Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learning6 Aug 2024
4 more
- 2024Towards Building Specialized Generalist AI with System 1 and System 2 Fusion11 Jul 2024
- 2024Rewarding What Matters: Step-by-Step Reinforcement Learning for Task-Oriented Dialogue20 Jun 2024
- 2024Bilevel reinforcement learning via the development of hyper-gradient without lower-level convexity30 May 2024
- 2024Belief-State Query Policies for User-Aligned POMDPs24 May 2024
- 2024Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learningcited by 22
- 2024Solving Minimum-Cost Reach Avoid using Reinforcement Learningcited by 14
- 2024Bilevel reinforcement learning via the development of hyper-gradient without lower-level convexitycited by 10
- 2025Stabilizing Long-term Multi-turn Reinforcement Learning with Gated Rewardscited by 5
- 2024Rewarding What Matters: Step-by-Step Reinforcement Learning for Task-Oriented Dialoguecited by 3
- 2025Finite-time Convergence Analysis of Actor-Critic with Evolving Rewardcited by 2
- 2026Evolutionary Bilevel Reward Shaping for Generalization in Reinforcement Learningcited by 0
- 2026Evolutionary Bilevel Reward Shaping for Generalization in Reinforcement Learning15 Jun 2026
- 2025Finite-time Convergence Analysis of Actor-Critic with Evolving Reward14 Oct 2025
- 2025Stabilizing Long-term Multi-turn Reinforcement Learning with Gated Rewards14 Aug 2025
- 2024Solving Minimum-Cost Reach Avoid using Reinforcement Learning29 Oct 2024
- 2024Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learning6 Aug 2024
- 2024Rewarding What Matters: Step-by-Step Reinforcement Learning for Task-Oriented Dialogue20 Jun 2024
- 2024Bilevel reinforcement learning via the development of hyper-gradient without lower-level convexity30 May 2024
- 2025Virtual Agent Economiescited by 21
- 2024Towards Building Specialized Generalist AI with System 1 and System 2 Fusioncited by 8
- 2024Belief-State Query Policies for User-Aligned POMDPscited by 0
- 2026A Multi-Agent system for Multi-Objective constrained optimizationcited by 0
- 2026A Multi-Agent system for Multi-Objective constrained optimization18 Jun 2026
- 2025Virtual Agent Economies12 Sep 2025
- 2024Towards Building Specialized Generalist AI with System 1 and System 2 Fusion11 Jul 2024
- 2024Belief-State Query Policies for User-Aligned POMDPs24 May 2024
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- 2026The Trajectory Alignment Coefficient in Two Acts: From Reward Tuning to Reward Learning
- 2023Iterative Reward Shaping using Human Feedback for Correcting Reward Misspecification
- 2024ORSO: Accelerating Reward Design via Online Reward Selection and Policy Optimization