UVLM: Benchmarking Video Language Model for Underwater World Understanding
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Abstract (arXiv)
Recently, the remarkable success of large language models (LLMs) has achieved a profound impact on the field of artificial intelligence. Numerous advanced works based on LLMs have been proposed and applied in various scenarios. Among them, video language models (VidLMs) are particularly widely used. However, existing works primarily focus on terrestrial scenarios, overlooking the highly demanding application needs of underwater observation. To overcome this gap, we introduce UVLM, an under water observation benchmark which is build through a collaborative approach combining human expertise and AI models. To ensure data quality, we have conducted in-depth considerations from multiple perspectives. First, to address the unique challenges of underwater environments, we selected videos that represent typical underwater challenges including light variations, water turbidity, and diverse viewing angles to construct the dataset. Second, to ensure data diversity, the dataset covers a wide range of frame rates, resolutions, 419 classes of marine animals, and various static plants and terrains. Next, for task diversity, we adopted a structured design where observation targets are categorized into two major classes: biological and environmental. Each category includes content observation and change/action observation, totaling 20 distinct task types. Finally, we designed several challenging evaluation metrics to enable quantitative comparison and analysis of different methods. Experiments on two representative VidLMs demonstrate that fine-tuning VidLMs on UVLM significantly improves underwater world understanding while also showing potential for slight improvements on existing in-air VidLM benchmarks, such as VideoMME and Perception text. The dataset and prompt engineering will be released publicly.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 35 of its 53 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
35 of 53 references.
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23 more
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Built on by
Citing papers per year: 2025: 2; 2026: 1.
3 papers.
- 2025MARIS: Marine Open-Vocabulary Instance Segmentation with Geometric Enhancement and Semantic Alignmentcited by 15
- 2025UWBench: A Comprehensive Vision-Language Benchmark for Underwater Understandingcited by 4
- 2026MarineEVT: Advancing Event-Centric Marine Video Understanding via Visual Tool Reasoningcited by 0
- 2026MarineEVT: Advancing Event-Centric Marine Video Understanding via Visual Tool Reasoning27 Jul 2026
- 2025UWBench: A Comprehensive Vision-Language Benchmark for Underwater Understanding21 Oct 2025
- 2025MARIS: Marine Open-Vocabulary Instance Segmentation with Geometric Enhancement and Semantic Alignment17 Oct 2025