mlsanityData to 14 Oct 2026

Towards Interpretable Adversarial Examples via Sparse Adversarial Attack

arXiv 2506.17250 ↗First posted 8 Jun 2025cs.LG cs.AIcited by 1

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Abstract (arXiv)

Sparse attacks are to optimize the magnitude of adversarial perturbations for fooling deep neural networks (DNNs) involving only a few perturbed pixels (i.e., under the l0 constraint), suitable for interpreting the vulnerability of DNNs. However, existing solutions fail to yield interpretable adversarial examples due to their poor sparsity. Worse still, they often struggle with heavy computational overhead, poor transferability, and weak attack strength. In this paper, we aim to develop a sparse attack for understanding the vulnerability of CNNs by minimizing the magnitude of initial perturbations under the l0 constraint, to overcome the existing drawbacks while achieving a fast, transferable, and strong attack to DNNs. In particular, a novel and theoretical sound parameterization technique is introduced to approximate the NP-hard l0 optimization problem, making directly optimizing sparse perturbations computationally feasible. Besides, a novel loss function is designed to augment initial perturbations by maximizing the adversary property and minimizing the number of perturbed pixels simultaneously. Extensive experiments are conducted to demonstrate that our approach, with theoretical performance guarantees, outperforms state-of-the-art sparse attacks in terms of computational overhead, transferability, and attack strength, expecting to serve as a benchmark for evaluating the robustness of DNNs. In addition, theoretical and empirical results validate that our approach yields sparser adversarial examples, empowering us to discover two categories of noises, i.e., "obscuring noise" and "leading noise", which will help interpret how adversarial perturbation misleads the classifiers into incorrect predictions. Our code is available at https://github.com/fudong03/SparseAttack.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 41 of its 57 references that are in the map. First posted on arXiv 8 Jun 2025.

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41 of 57 references.

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29 more
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