mlsanityData to 14 Oct 2026

Solving Zero-Sum Convex Markov Games

arXiv 2506.16120 ↗First posted 19 Jun 2025cs.GT cs.LG cs.MAcited by 2

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

We contribute the first provable guarantees of global convergence to Nash equilibria (NE) in two-player zero-sum convex Markov games (cMGs) by using independent policy gradient methods. Convex Markov games, recently defined by Gemp et al. (2024), extend Markov decision processes to multi-agent settings with preferences that are convex over occupancy measures, offering a broad framework for modeling generic strategic interactions. However, even the fundamental min-max case of cMGs presents significant challenges, including inherent nonconvexity, the absence of Bellman consistency, and the complexity of the infinite horizon. We follow a two-step approach. First, leveraging properties of hidden-convex--hidden-concave functions, we show that a simple nonconvex regularization transforms the min-max optimization problem into a nonconvex-proximal Polyak-Lojasiewicz (NC-pPL) objective. Crucially, this regularization can stabilize the iterates of independent policy gradient methods and ultimately lead them to converge to equilibria. Second, building on this reduction, we address the general constrained min-max problems under NC-pPL and two-sided pPL conditions, providing the first global convergence guarantees for stochastic nested and alternating gradient descent-ascent methods, which we believe may be of independent interest.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 19 Jun 2025.

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