mlsanityData to 7 Oct 2026

FreqPolicy: Frequency Autoregressive Visuomotor Policy with Continuous Tokens

arXiv 2506.01583 ↗First posted 2 Jun 2025cs.RO cs.AI cs.CVcited by 9

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Abstract (arXiv)

Learning effective visuomotor policies for robotic manipulation is challenging, as it requires generating precise actions while maintaining computational efficiency. Existing methods remain unsatisfactory due to inherent limitations in the essential action representation and the basic network architectures. We observe that representing actions in the frequency domain captures the structured nature of motion more effectively: low-frequency components reflect global movement patterns, while high-frequency components encode fine local details. Additionally, robotic manipulation tasks of varying complexity demand different levels of modeling precision across these frequency bands. Motivated by this, we propose a novel paradigm for visuomotor policy learning that progressively models hierarchical frequency components. To further enhance precision, we introduce continuous latent representations that maintain smoothness and continuity in the action space. Extensive experiments across diverse 2D and 3D robotic manipulation benchmarks demonstrate that our approach outperforms existing methods in both accuracy and efficiency, showcasing the potential of a frequency-domain autoregressive framework with continuous tokens for generalized robotic manipulation.Code is available at https://github.com/4DVLab/Freqpolicy

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 40 of its 50 references that are in the map. First posted on arXiv 2 Jun 2025.

Builds on

40 of 50 references.

References · 40

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28 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 9.

9 papers.