You Are What You Bought: Generating Customer Personas for E-commerce Applications
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Abstract (arXiv)
In e-commerce, user representations are essential for various applications. Existing methods often use deep learning techniques to convert customer behaviors into implicit embeddings. However, these embeddings are difficult to understand and integrate with external knowledge, limiting the effectiveness of applications such as customer segmentation, search navigation, and product recommendations. To address this, our paper introduces the concept of the customer persona. Condensed from a customer's numerous purchasing histories, a customer persona provides a multi-faceted and human-readable characterization of specific purchase behaviors and preferences, such as Busy Parents or Bargain Hunters. This work then focuses on representing each customer by multiple personas from a predefined set, achieving readable and informative explicit user representations. To this end, we propose an effective and efficient solution GPLR. To ensure effectiveness, GPLR leverages pre-trained LLMs to infer personas for customers. To reduce overhead, GPLR applies LLM-based labeling to only a fraction of users and utilizes a random walk technique to predict personas for the remaining customers. We further propose RevAff, which provides an absolute error ε guarantee while improving the time complexity of the exact solution by a factor of at least O(fracε·|E|N|E|+Nlog N), where N represents the number of customers and products, and E represents the interactions between them. We evaluate the performance of our persona-based representation in terms of accuracy and robustness for recommendation and customer segmentation tasks using three real-world e-commerce datasets. Most notably, we find that integrating customer persona representations improves the state-of-the-art graph convolution-based recommendation model by up to 12% in terms of NDCG@K and F1-Score@K.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 18 of its 38 references that are in the map. First posted on arXiv 24 Apr 2025.
Builds on
18 of 38 references.
References · 18
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6 more
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Built on by
Citing papers per year: 2025: 1; 2026: 6.
7 papers.
- 2025OPeRA: A Dataset of Observation, Persona, Rationale, and Action for Evaluating LLMs on Human Online Shopping Behavior Simulationcited by 28
- 2026What Makes a Sale? Simulating End-to-End Seller--Buyer Retail Dynamics with LLM Agentscited by 2
- 2026SimPersona: Learning Discrete Buyer Personas from Raw Clickstreams for Grounded E-Commerce Agentscited by 1
- 2026UserGPT Technical Reportcited by 0
- 2026Breaking the Information Silo: Semantic Personas for Cross-Domain Recommendationcited by 0
- 2026From "Who Is This User?" to "What Does This Purchase Mean?": A Deployed Pipeline for Semantic User Profiling at Bank Scalecited by 0
- 2026TRACER: Trajectory-Aligned Learning for Multi-Turn User Simulationcited by 0
- 2026TRACER: Trajectory-Aligned Learning for Multi-Turn User Simulation23 Sep 2026
- 2026From "Who Is This User?" to "What Does This Purchase Mean?": A Deployed Pipeline for Semantic User Profiling at Bank Scale17 Sep 2026
- 2026Breaking the Information Silo: Semantic Personas for Cross-Domain Recommendation1 Jun 2026
- 2026SimPersona: Learning Discrete Buyer Personas from Raw Clickstreams for Grounded E-Commerce Agents14 May 2026
- 2026UserGPT Technical Report9 May 2026
- 2026What Makes a Sale? Simulating End-to-End Seller--Buyer Retail Dynamics with LLM Agents6 Apr 2026
- 2025OPeRA: A Dataset of Observation, Persona, Rationale, and Action for Evaluating LLMs on Human Online Shopping Behavior Simulation5 Jun 2025