Post-Convergence Sim-to-Real Policy Transfer: A Principled Alternative to Cherry-Picking
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Learning-based approaches, particularly reinforcement learning (RL), have become widely used for developing control policies for autonomous agents, such as locomotion policies for legged robots. RL training typically maximizes a predefined reward (or minimizes a corresponding cost/loss) by iteratively optimizing policies within a simulator. Starting from a randomly initialized policy, the empirical expected reward follows a trajectory with an overall increasing trend. While some policies become temporarily stuck in local optima, a well-defined training process generally converges to a reward level with noisy oscillations. However, selecting a policy for real-world deployment is rarely an analytical decision (i.e., simply choosing the one with the highest reward) and is instead often performed through trial and error. To improve sim-to-real transfer, most research focuses on the pre-convergence stage, employing techniques such as domain randomization, multi-fidelity training, adversarial training, and architectural innovations. However, these methods do not eliminate the inevitable convergence trajectory and noisy oscillations of rewards, leading to heuristic policy selection or cherry-picking. This paper addresses the post-convergence sim-to-real transfer problem by introducing a worst-case performance transference optimization approach, formulated as a convex quadratic-constrained linear programming problem. Extensive experiments demonstrate its effectiveness in transferring RL-based locomotion policies from simulation to real-world laboratory tests.
Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 28 of its 43 references that are in the map. First posted on arXiv 21 Apr 2025.
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28 of 43 references.
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Other references · 27
- 2021Convex optimizationcited by 2,488
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,439
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,411
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 890
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15 more
- 2019Adaptive Stress Testing for Autonomous Vehiclescited by 71
- 2021Robot Learning from Randomized Simulations: A Reviewcited by 56
- 2018SPIGAN: Privileged Adversarial Learning from Simulationcited by 47
- 2016Accelerated Evaluation of Automated Vehicles Safety in Lane Change Scenarios Based on Importance Sampling Techniquescited by 45
- 2019Assessing Transferability from Simulation to Reality for Reinforcement Learningcited by 30
- 2021SimGAN: Hybrid Simulator Identification for Domain Adaptation via Adversarial Reinforcement Learningcited by 27
- 2019Testing Scenario Library Generation for Connected and Automated Vehicles, Part I: Methodologycited by 25
- 2023What Went Wrong? Closing the Sim-to-Real Gap via Differentiable Causal Discoverycited by 22
- 2021Adversarial Training is Not Ready for Robot Learningcited by 20
- 2022Revisiting the Adversarial Robustness-Accuracy Tradeoff in Robot Learningcited by 6
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Citing papers per year: 2026: 1.
1 paper.
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