mlsanityData to 14 Oct 2026

DRAGON: Distributional Rewards Optimize Diffusion Generative Models

arXiv 2504.15217 ↗First posted 21 Apr 2025cs.SD cs.AI cs.LGcited by 4

On the map: Diffusion models → Diffusion and flow policies for robotics

also in 1 more
Abstract (arXiv)

We present Distributional RewArds for Generative OptimizatioN (DRAGON), a versatile framework for fine-tuning media generation models towards a desired outcome. Compared with traditional reinforcement learning with human feedback (RLHF) or pairwise preference approaches such as direct preference optimization (DPO), DRAGON is more flexible. It can optimize reward functions that evaluate either individual examples or distributions of them, making it compatible with a broad spectrum of instance-wise, instance-to-distribution, and distribution-to-distribution rewards. Leveraging this versatility, we construct novel reward functions by selecting an encoder and a set of reference examples to create an exemplar distribution. When cross-modal encoders such as CLAP are used, the reference may be of a different modality (text versus audio). Then, DRAGON gathers online and on-policy generations, scores them with the reward function to construct a positive demonstration set and a negative set, and leverages the contrast between the two finite sets to approximate distributional reward optimization. For evaluation, we fine-tune an audio-domain text-to-music diffusion model with 20 reward functions, including a custom music aesthetics model, CLAP score, Vendi diversity, and Frechet audio distance (FAD). We further compare instance-wise (per-song) and full-dataset FAD settings while ablating multiple FAD encoders and reference sets. Over all 20 target rewards, DRAGON achieves an 81.45% average win rate. Moreover, reward functions based on exemplar sets enhance generations and are comparable to model-based rewards. With an appropriate exemplar set, DRAGON achieves a 60.95% human-voted music quality win rate without training on human preference annotations. DRAGON is a new approach to designing and optimizing reward functions for improving human-perceived quality. Demos at https://ml-dragon.github.io/web

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 58 of its 78 references that are in the map. First posted on arXiv 21 Apr 2025.

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58 of 78 references.

Closest ancestors · 6

Same direction, newest first

  1. 2024Margin-aware Preference Optimization for Aligning Diffusion Models without Reference10 Jun
  2. 2024Aligning Diffusion Models by Optimizing Human Utility6 Apr
  3. 2023Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model22 Nov
  4. 2023Diffusion Model Alignment Using Direct Preference Optimization21 Nov
  5. 2023DPOK: Reinforcement Learning for Fine-tuning Text-to-Image Diffusion Models25 May
  6. 2023Training Diffusion Models with Reinforcement Learning22 May

Other references · 52

  1. 2017Attention Is All You Needcited by 60,361
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
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  6. 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,372
  7. 2020Denoising Diffusion Implicit Modelscited by 9,781
  8. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  9. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
  10. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
  11. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  12. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
38 more
  1. 2022Scalable Diffusion Models with Transformerscited by 6,054
  2. 2017Deep reinforcement learning from human preferencescited by 3,912
  3. 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 3,045
  4. 2022Scaling Instruction-Finetuned Language Modelscited by 3,024
  5. 2016Improved Techniques for Training GANscited by 2,970
  6. 2022Video Diffusion Modelscited by 2,305
  7. 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,979
  8. 2024Mixtral of Expertscited by 1,823
  9. 2023Consistency Modelscited by 1,822
  10. 2023Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generationcited by 977
  11. 2021SoundStream: An End-to-End Neural Audio Codeccited by 771
  12. 2022Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentationcited by 719
  13. 2022High Fidelity Neural Audio Compressioncited by 687
  14. 2022AudioLM: a Language Modeling Approach to Audio Generationcited by 616
  15. 2023AudioLDM: Text-to-Audio Generation with Latent Diffusion Modelscited by 599
  16. 2023Simple and Controllable Music Generationcited by 488
  17. 2023MusicLM: Generating Music From Textcited by 448
  18. 2021Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speechcited by 447
  19. 2023High-Fidelity Audio Compression with Improved RVQGANcited by 431
  20. 2022The Vendi Score: A Diversity Evaluation Metric for Machine Learningcited by 311
  21. 2024Stable Audio Opencited by 197
  22. 2024Preference Fine-Tuning of LLMs Should Leverage Suboptimal, On-Policy Datacited by 185
  23. 2022HTS-AT: A Hierarchical Token-Semantic Audio Transformer for Sound Classification and Detectioncited by 176
  24. 2023Noise2Music: Text-conditioned Music Generation with Diffusion Modelscited by 173
  25. 2024E2 TTS: Embarrassingly Easy Fully Non-Autoregressive Zero-Shot TTScited by 152
  26. 2024CFG++: Manifold-constrained Classifier Free Guidance for Diffusion Modelscited by 149
  27. 2023Rich Human Feedback for Text-to-Image Generationcited by 141
  28. 2024Tango 2: Aligning Diffusion-based Text-to-Audio Generations through Direct Preference Optimizationcited by 97
  29. 2023Adapting Frechet Audio Distance for Generative Music Evaluationcited by 92
  30. 2024Long-form music generation with latent diffusioncited by 89
  31. 2023Music ControlNet: Multiple Time-varying Controls for Music Generationcited by 83
  32. 2024DITTO: Diffusion Inference-Time T-Optimization for Music Generationcited by 73
  33. 2023The Song Describer Dataset: a Corpus of Audio Captions for Music-and-Language Evaluationcited by 68
  34. 2024TangoFlux: Super Fast and Faithful Text to Audio Generation with Flow Matching and Clap-Ranked Preference Optimizationcited by 68
  35. 2024MusicRL: Aligning Music Generation to Human Preferencescited by 32
  36. 2024DITTO-2: Distilled Diffusion Inference-Time T-Optimization for Music Generationcited by 26
  37. 2023ConsistencyTTA: Accelerating Diffusion-Based Text-to-Audio Generation with Consistency Distillationcited by 22
  38. 2024FlashAudio: Rectified Flows for Fast and High-Fidelity Text-to-Audio Generationcited by 19

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Citing papers per year: 2026: 4.

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  4. 2024Large-scale Reinforcement Learning for Diffusion Models
  5. 2026DRM: Diffusion-based Reward Model With Step-wise Guidance
  6. 2026Resonate: Reinforcing Text-to-Audio Generation via Online Feedback from Large Audio Language Models ↗
  7. 2023Reward-Directed Conditional Diffusion: Provable Distribution Estimation and Reward Improvement
  8. 2025Alignment and Safety of Diffusion Models via Reinforcement Learning and Reward Modeling: A Survey